Will the PC version support more players?

Discussion in 'Monday Night Combat PC Discussion' started by TheJustinIsALie, December 14, 2010.

  1. TheJustinIsALie

    TheJustinIsALie New Member

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    I have always felt that 6v6 on the Xbox was not enough players in one game.

    Will the PC version support more players with it's dedicated servers and superior PC graphics and RAM?

    8v8 maybe? or 10v10 on large maps.

    Or is this too game breaking?
  2. zarakon

    zarakon Active Member

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    I think 6v6 fits pretty well, but it would be interesting to have the option. Especially if people design maps for larger teams
  3. matt

    matt Uber Alumni

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    How about 12v12? New maps could be designed to support more players if that many players don't work too well on the current maps.
  4. Col_Jessep

    Col_Jessep Moderator Alumni

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    That's a great idea Justin!
  5. cq217

    cq217 Member

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    if the games run big enough like tf2's then it would start to lag a lot
  6. TheJustinIsALie

    TheJustinIsALie New Member

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    I was thinking custom maps and stuff would get quite large and support for more players would be a nice choice on one of those maps.

    I have my moments ;)

    We have entered the age of super computers, Most of us will probably have to upgrade to play it anyway.
  7. cq217

    cq217 Member

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    lol yah
  8. Snappyguy

    Snappyguy New Member

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    The maps aren't really big enough for that much but I would love to play some BTB.
  9. TheJustinIsALie

    TheJustinIsALie New Member

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    We will make big maps.
  10. Qosmo

    Qosmo New Member

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    I definitely want an option for more players!
  11. Epiphenomenon

    Epiphenomenon New Member

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    I want a ported version of Cataract. Demigod players know what I'm talking about. :p
  12. Col_Jessep

    Col_Jessep Moderator Alumni

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    Hell yeah! The game comes with a map editor afaik. what do we use for flags though?
  13. Techubus

    Techubus New Member

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    Hmm.. stationary (think concrete shoes) super fans? They could be captured via damage rather than proximity. :mrgreen:
  14. Col_Jessep

    Col_Jessep Moderator Alumni

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    That would work but if we use a proximity system I demand Pitgirls! ;)
  15. Warskull

    Warskull New Member

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    I think any more than 6v6 would overcrowd the current maps.
  16. Techubus

    Techubus New Member

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    Hey, Jessep! Quit humping the objective! :p
  17. PKC

    PKC New Member

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    that would be pretty sweet.
  18. Col_Jessep

    Col_Jessep Moderator Alumni

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    Just making sure the health flag is save and sound...

    Chastity belts for flag locks anybody? :twisted:
  19. TheJustinIsALie

    TheJustinIsALie New Member

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    Hand cuffs and duct tape seems more appropriate :cool:
  20. Col_Jessep

    Col_Jessep Moderator Alumni

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    I'll make a fitting model of the Assassin wearing black leather and using a whip as main weapon...

    PS: How did we get to this topic btw. The OP was about an increased number of players... o_O
    Sorry Justin! :?

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