So Neutrino has mentioned a couple times that he wants orbital combat and features. Details are thin, but I'd love to see some difference in this other than "it's another layer of air". A few ideas: * Build special air and land units you couldn't in gravity * Anything built in orbit requires either the raw resources or constructed parts shipped from land/water (intercept orbital resource rockets as a means to stop laser of doom?) * Super long range artillery/missiles that go into orbital levels can be intercepted by anti-missile/shell defense
I'd still like to see space ships. In the Master of Orion series space battles only take place around planets. It could be like that.
the problem with space ships is they tend to make everything else redundant. also they are confirmed not to be in the game.
Yep. Who wants to fight tooth and nail for a planet when you can just glass it with you orbiting fleet and move on.
That's quite a neat idea. A special laser tank buildable only in orbit/low gravity because of the ability to make super-fine lenses.
Seems pretty contrived. The reason for some orbitally built ground unit should be more obviously apparently than that. Especially since the lore is probably gonna be pretty light on. How will your lenses story make it in to the game? Plus while we're spinning yarn, it seems more than likely these robots have some sort of anti-grav tech, so they can make their precious lenses anywhere they please without launching a glass-works in to space.