Multiplayer mode: Defend against waves of enemies

Discussion in 'Planetary Annihilation General Discussion' started by galaxy366, August 30, 2012.

  1. galaxy366

    galaxy366 Member

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    Standard modes will be your normal RTS affair but I thought about the idea of having a game mode in which 4 players max (well depends of course) have to fight off waves of never ending waves which will get tougher and longer lasting.

    I haven't really thought about the details, whether to have 1 planet to defend or just a section of the planet while enemies land on the other side.

    What do you guys think about this game mode :?:
  2. zidonuke

    zidonuke Member

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    Something for a future mod :p
  3. megrubergusta

    megrubergusta New Member

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    The basic idea sounds funny. I can't say more because i need further information ;)

    Today there was someone else with an idea close to yours.

    viewtopic.php?f=61&t=35249
    Last edited: August 30, 2012
  4. felipec

    felipec Active Member

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    This.
  5. christopher1006

    christopher1006 Member

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    Sounds cool, possibly using teleportation pads to move them(the enemy AI) to certain parts of the planet which you're warned about as each preparation round begins?
  6. neophyt3

    neophyt3 Member

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    I'd love to see this, but it would need to have a really good AI, or it would get boring really fast. At the very least, it would need a way to submit high scores (or at least see your own) to give it a purpose :D
  7. ghargoil

    ghargoil New Member

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    I'd like to see this either as a mod or as a gamemode -- enemies warp in from another star system or galaxy or whatever, and they send in drop ships to land on your planets.
  8. christopher1006

    christopher1006 Member

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    I'd just get an asteroid bristling with defensive guns and blow the planets so the enemy would have to come directly for me.
  9. pipilek

    pipilek New Member

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    This is good idea x) Tower Defense in TA ;d it will be fun to play with friends
  10. thapear

    thapear Member

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    If they allow map scripting to the same extent as SupCom, this can be done by users. In fact, this was done in a user made map in SupCom.

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