If there is a pro that is juiced in your base, grapple them if you have the opportunity, sure you might die, but it wastes their juice, probably takes 3 kills away from them, and causes them to rage.
Tank Crowd Control Combo: Charge 3 + Rail Gun Grapple + Product Grenade Gunner CC Combo: Gunner Grapple 1 or 2 + Mortar Grapple + Slam Sniper CC Combo: Ice Trap + Headshot OR Trap + SMG Grapple + Sniper Grapple All of these are extremely effective against juiced assassins and supports. They work on the others as well, but it can be difficult to get close to them.
Guys, stop posting in-game solutions to problems people are having. It is a much more efficeint use of time to post what should be changed to make this game Call of Duty 5.
your right. uber.ent. devs., i demand a reduced effectiveness of repetitive jumps, and weapons look realistic, or i swear i will kill this kitten! now im not ****ing around devs, you better do it! dont give me none of that "microsoft needs to approve it and its waiting" bull****. i WILL eat this kittens brains with a spork. NOT A FORK! NOT A SPOON! NOT A PLASTIC BUTTERKNIFE! A SPORK, YOU HEAR ME!!! :lol: :lol: :lol: but seriously, i hate CoD
I'm famous for my suicidal tactics that can benefit the team. KDR be damned; moneyballs are worth more than any stats. I'll grab juiced players if I can, but I usually find my grabs missing when I attempt them. I also don't mind giving the other side terrible hell and doing permanent damage at the cost of my (replenishable) life.
I love when people completely miss the point of what i'm trying to do. Using the Sniper for example, I'll double grapple people to waste more than half of their juice. Then they come back and kill me before their juice ends. Then I'll either get a message telling me I'm stupid or they'll say something about how stupid I am after the game. I just laugh it off.
i tand to use charge, grapple, then stand in their way for a little bit. i had a situation today where i was grappling a juiced assassin out of the map as tank. right after the grapple, an assault charged her, sending her up instead of out. she proceeded to take out our two rockets, then assassinated the assault. during the assassination, i stood right next to him and watched. after she killed him i charged her off the map.
I pretty much always go after juiced pros, regardless of risk. Traps + headshot is always a good go-to, although it's effectiveness has been reduced drastically with the juiced healing glitch. Also, with the traps + headshot, you have to be prepared for it because of the setup time. You have to identify someone ready to juice, and then predict the route they'll take and set the traps accordingly. You also have to be sure to back a good distance away from the traps, because unless it's an assassin or support they'll still be able to kill you quickly from mid range. My personal favorite is to act like I'm running away from a juicer and turn a corner out of sight, as soon as I turn I just wait for them to come running around and meet them with a grapple.
This is why I hate juiced tanks. The jerks bunny hop and death blossom everywhere and I can't get close enough to punt 'em out of the map.
There's a big difference between bonny hopping and using my jetpack to "jet" around. Big if I have juice I just stay on the ground and DB and charge.
Even if you can't kill them it's sometimes best to distract them. I'll go pester a juiced pro with the hurt gun and then run like hell. Sure, I get chased down and murders but the turrets stayed up.
One tactic i use is slapping the foe in question, while he's held in place, if my team has brains, they will shoot them
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
I think my favorite is the shotgun grapple followed instantly by an Airstrike that 9 times out of 10 sticks them. Fun times indeed