Charge precedence

Discussion in 'Monday Night Combat 360 General Discussion' started by breischl, September 9, 2010.

  1. breischl

    breischl New Member

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    I played a game the other night as a tank. Of course I used the Charge/Grapple ability a lot, because it rocks. But when I charged an assault and they charged back, I lost pretty much every time.

    I'm not saying that broken (necessarily), I'm just curious how the game determines who "wins" when both players are charging/grappling. Is it who hit the button first? Or is there some sort of precedence order to who wins? eg, Assault beats Tank, Tank beats Assassin, etc.

    Possibly related, in the same game I was pulled out of a charge by an Assassin grappling me. But I think that may have been a slight lag issue.
  2. Sm1tty Sm1t

    Sm1tty Sm1t New Member

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  3. Bambam Bm

    Bambam Bm New Member

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    Assault > Tank (Only due to lag usually the Assault will win but the tank is supposed to be the one who wins)
    Assault > Assassin
    Tank > Assassin
    Assassin = Assassin (No win)
    Assassin's lunge never wins with two players charge.
    Now for other hands I've noticed possibly its the one who clicks the charge last is who wins, i can't say for 100% but thats what I've seen and believe.

    Lag plays a huge part with charges.
  4. breischl

    breischl New Member

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    Thanks Smitty. I suspected that was out there but couldn't find it.
  5. Sm1tty Sm1t

    Sm1tty Sm1t New Member

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    No worries, I actually had to search for it (as you can see).

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