Seriously, that thing shreds, I've taken out gunners one on one with ease with that thing. Imo it shouldn't be able to take out larger classes, assaults, tanks and gunners so easily. But I don't want it to tickle like the tf2's sniper smg. Maybe somewhere inbetween?
Word. Magazine capacity, accuracy, and maybe reload speed (or armor) make for a sniper who is a completely different kind of dangerous.
Clip Size, Rate of Fire, Accuracy, in whatever order tickles you (RoF vs Clip Size I'm still unsure on, so substitute one with the other at your leisure). I love playing Assault, but I must be doing something wrong. My shots land, I see them hit, but the assault rifle's damage is crap in comparison to the uzi. Plus, terrorists like uzis. And terrorists also don't eat bacon. Then again, Terrorists also like assault rifles. Damn, what a conundrum this is.
Anything with juice is powerful, but the question at hand is whether or not the SMG is too powerful as is. The sniper is already deadly at long and short ranges, using his rifle and grapple respectively, but the right set of endorsements makes him a force to be reckoned with at any distance. And god forbid if he has ice traps out and about. Your f*cked.
Hey, write your own original material, don't copy me! Unless that was some underhanded way of making fun of me. In which case, let me clarify: The proportional amount of damage when not juiced and using the Uzi is moderately okay. This can further be supplemented by Endorsements. But the dramatic increase in damage while Juiced actually seems to be deadlier in comparison and close range to the Assault Rifle while Juiced. It's a disproportionate increase in damage.
SMG kills much faster than most other weapons while juiced, not to mention a long range class shouldn't be very viable at close range even while juiced. Juiced Assault rifles don't even kill that fast, it's ridiculous. Oh, you already put that in the rest of your post.... F#$% YOU!!!!
I agree sniper should be useless at close range. Grapple should knock you far away. Do Minimal damage. SMG is fine.