A new game type There are 5 territories that span across the map. Each team starts with the 2 territories of there side while the middle is left for grabs, thats when the bacon hits the fan. Each team battles to take the middle and then continues to push until the final point it taken. At that point the losing team will be left defenseless while the winning team relishes in there victory by killing of the other team. Tell me what you guys think . Thanks.
Relish? With bacon? Blasphemy! One of the devs mentioned they wanted to do neutral turrets. that would certainly make things like this possibilities.
Meh, as much as this is clearly a TF2 rip-off (I don't know any other games with a linear capture-points mode), this is one of the view other game-types I can see working with the bots involved. It's pretty much tug of war, but with bot pushes. Granted the annihilator would be over powered if it works the way I'm thinking.
I guess you could say there is an already, more thought out, version of this... viewtopic.php?f=19&t=1321
That's not really the same idea, in my mind at least. I'm thinking of domination from unreal/quake when I read his idea.