Timer Please

Discussion in 'Monday Night Combat 360 Wishlist' started by sokoto, September 2, 2010.

  1. sokoto

    sokoto New Member

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    As a competitive MNC player I think a timer is necessary in the bottom right, it would make timed annihilator pushes and team coordination so much easier.
  2. DeadStretch

    DeadStretch Post Master General

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    No. The timers are already in their respective places.
  3. sokoto

    sokoto New Member

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    There should be a timer in the bottom right just like nearly EVERY shooter. The only timers I am aware of are in spawn facing you when you walk out which is cool and all but as a competitive gamer I and my team mates need a timer.
  4. DeadStretch

    DeadStretch Post Master General

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    That's the thing, this isn't like every other shooter.

    "as a competitive gamer I and my team mates need a timer." So you rant about teamwork but having someone relay you the time takes far too much effort. I am sure your teammates pass by the Time cloak often enough to keep you and the rest posted.
  5. tezmac

    tezmac New Member

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    If it is that much of a problem two things can resolve this.
    (1) Set your timer at the same time of the game so you can see it on your watch
    (2) Have your players call out the time when they see the clock

    I do understand the ease of having the time but I think not having it makes teamwork even more so....
  6. EeT MeeL

    EeT MeeL New Member

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    I like the time the way it is. I would prefer if it didn't change.
    I like that you have to make an active effort to find out how much time is left in the game.
  7. sokoto

    sokoto New Member

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    Its obvious you guys dont have a competitive perspective because when you have complete map control and your not dying and escorting bots. I dont see why you guys are defending MNC like its perfect. Personally I think the game is awesome and Uber entertainment as a company is amazing. I am merely suggesting a simple addition to the game which would like I said earlier, make coordinated annihilator pushes easier.
  8. Nayr

    Nayr New Member

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    What you guys who are against the timer aren't realizing is that NO team is going to have someone camp spawn to look at the time at the moment the annihilator is pushed. It's about 3 minutes between each annihilator so for someone to do that would require some extra work outside of the game. Which is something that could EASILY be prevented by a mere time in the bottom right of the screen.

    Good teams who get map control in small 4v4 to 3v3 team sizes aren't going to be in their base especially when the annihilator is up, every team knows the annihilator is the key to pushing into an enemy base so nobody is going to sacrifice a player just to sit and time it when it's pushed.

    You guys are being insanely stubborn to such a simple suggestion that not only doesn't ruin any aspect of the game but makes everything that involves the game time better and more coordinated.
  9. Hiero Glyph

    Hiero Glyph New Member

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    A timer is built into the game already; all you need to do is look at the icon from anywhere on the map and you will have an estimate of how long is left before the next use. The goal is not to allow teams to send a single Pro to the timer with no time left but to force teams to realize that the timer is about to refresh. Once you get good with the system you will actually have a timer in your head that tells you when it will be ready again.

    I often check on my way to a chokepoint and announce how much time is left so that my team is prepared. Having a timer in the lower corner just makes the strategy aspect nonexistent and it becomes a routine task instead. I have said it before but if you are not paying attention you deserve what you get. Reward the team that pays attention to the details, not the one that is preoccupied until a timer on their screen is about to expire.
  10. Zeromus EG

    Zeromus EG New Member

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    Eh what on earth.

    I can't believe any sort of argument is being spawned out of someone asking for a timer.

    Regardless of if you're playing competitively, there will always be times when you're completely dominating the other team. Times like that, nobody wants to walk all the way back to the spawn just to see how long is left in the match. Saying "use a watch" is a poor excuse and you shouldn't have to do stuff outside of the game when all that's being asked for is literally a few pixels that change every second.

    No question imo, either put a match timer somewhere on screen or have it in the menu when you press start, no reason not to.
  11. jjcpockets

    jjcpockets New Member

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    I want a timer so that I can do exactly what the timer was excluded to prevent me from doing. Also, the timers built into the arena help to establish the atmosphere that this game is a sport and my pro is a player, this angers me and should be corrected immediately.

    Oh, and my favorite class is totally underpowered unlike all the other classes, so it is imperative that you give me an insane buff or else this game is unplayable. That is all, for now...
  12. Zeromus EG

    Zeromus EG New Member

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    Obvious troll is obvious.

    Really blowing this out of proportion when it's a completely easy fix.

    It's hardly gamebreaking, Christ, it's a digital watch in the corner of the screen.
  13. sokoto

    sokoto New Member

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    Its 2010, a timer is a simple addition to the game you shouldnt have to "estimate" times when a timer could be easily implemented into the game.
  14. DeadStretch

    DeadStretch Post Master General

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    I was going to respond in more detail but Hiero Glyph said it very nicely.

    I will imagine that the Dev. Team have the Gamer Timer the way it is to fit the theme of their game. Do you see game contestants with stop watches on their wrist? Do sports players have a time clock HUD?

    Honestly though, I am really getting fed up with all these "if you played competitively" statements. It really makes you look stuck-up and that your points should come first. When in reality "competitive players" are a small number compared to non-competitive players. Now that's not to say one has priority over the other.
  15. Nayr

    Nayr New Member

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    We say competitively because most people are going to overlook simple things that become EXTREMELY important when playing against high skilled and organized players. We're not saying we're more important but you guys are thinking just because it doesn't ever seem important to you that it shouldn't be addressed.

    Again it might match the theme but why can't the clock be on the outside of the spawn or up on top of the floating platform above the annihilator. It would make things SOOO much easier.
  16. Vinticus

    Vinticus New Member

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    Maybe not a HUD timer as people bring up good points about this being a sports arena, but more timer screens posted around the map would be nice. At the very least it'll let even Average Joe know when overtime is coming without having to die.
  17. jjcpockets

    jjcpockets New Member

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    Oh sh*t, I thought we were whining like children for no reason. Were you being serious? For someone who keeps saying that the little things make a big difference in "competitive" play, you also want to institute a feature that helps discourage team communication and makes it that much easier for a brain-dead monkey to succeed at this game. Next you'll want L4D style highlights around other pros, in case you want to know where someone else is.

    Then you'll want them taken off friendly pros, since who cares about them and it's confusing while you try to boost your K/D.
  18. Nayr

    Nayr New Member

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    http://www.youtube.com/watch?v=5hfYJsQAhl0
  19. sokoto

    sokoto New Member

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    Not sure why your making such a big deal out of a timer. Its an extremely easy add-on for the game and I'm not sure how anything you said even slightly relates to adding a timer. A timer would help your team to make coordinated pushes for the annihilator and be aware when overtime is coming, like Nayr and I said earlier it is a huge hassle when you have map control to go back to spawn to look at a clock. At the least there can be a timer when you click select, not sure why your against knowing the time limit of a match at all times, apparently it makes sense to be completely ignorant unless you die frequently.
  20. Nayr

    Nayr New Member

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    How does a timer discourage team communication? If anything teams will communicate more because they KNOW when the annihilator will come up if they tracked it when it was last used. Without the timer people will just grab it at random, checking every now and then and just blindly rushing it when they do see it's up or about to come up. The timer will only improve this game.

    It's insane that you take criticism and suggestions as whining. We're content with the game it is but we're suggesting ways in which we think it can be improved. The entire point of this section of the forums is to suggest things we'd like to see implemented into the game. All you're doing is blowing this entirely out of proportion and insulting everyone's intelligence who has posted in favor of it.

    You're also giving people an incentive to die, then saying that we care about our K/Ds... that is almost so painfully stupid that it's almost impossible to reply. Have you played with us? Do you know what we do? NO

    You never want to die, staying alive gives you many opportunities to keep the money ball down, kill bots, spawn kill pros, etc. While dying gives you two opportunities, to spawn bots or LOOK AT THE TIMER.......

    I don't care about K/D I will sacrifice myself to kill bots, turrets or shoot the money ball to keep it down and give my team a better chance at winning. The last thing I care about when I want my team to win is my k/d. But obviously you want to avoid dying when you can depending on the scenario, it's always better to be able to stay alive and help your team correctly then die and look at the timer and tell your team what time it is.

    It's sad I'm even having to discuss this just to justify the addition of a game time on the screen or in a more convenient area.

    Why make it so difficult for someone to know what the time is in the game? You've really given no good reason other than. "It doesn't fit the style" and because "Brain dead monkeys will be able to play the game easier" which is also not true. A bad player will be bad regardless of a timer on the bottom right of the screen and a good player will be good regardless of the timer. All we want is a more convenient way to coordinate pushes to the power ups on the map. It's really not a big deal, which me saying this just makes you think "well then why make a thread about in the first place?" because it's an easy fix and it would make the game play much improved for the teams who actually communicate with each other.


    Hopefully you've read what I said and actually thought about it. You seemed rather angry that we might want to actually have some sort of discussion pertaining to something we felt could be improved. UberEnt is not some flawless omnipotent being so please stop pretending like they can't make mistakes and improve on what they've done.

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