My friends and I are making a new game

Discussion in 'Monday Night Combat 360 General Discussion' started by bkitko73, February 15, 2012.

  1. bkitko73

    bkitko73 New Member

    Messages:
    23
    Likes Received:
    0
    We need suggestions for a name and also game play suggestions, so far we have.
    First Person Shooter
    Like TF2(and MNC)
    Cel Shaders(TF2/ borderland graphics)
    Vehicles
    Open world server(maybe)

    different names could be(any other name suggestions would be appreciated):
    Tuesday Day Battle
    Sunday Afternoon Brawl
    Wednesday Morning Onslaught
    Thursday Dusk Scrimmage
    Friday Midday Engagement
    Thanks Guys :D :p
  2. DeadStretch

    DeadStretch Post Master General

    Messages:
    7,407
    Likes Received:
    554
    Saturday Slaughterday
  3. RandomToon

    RandomToon Well-Known Member

    Messages:
    1,794
    Likes Received:
    162
    Anyday Massacre

    My only suggestion would be put a leveling system in the game, and make it somewhat hard to level. Then make available an option to do a "hardcore death match" where if your character dies, it is deleted (like in Diablo II, but not on all the time just when you want to). All trash talk can be settled there. Winner gets the kill posted on web site or something in game.

    Either way good luck - you have your work cut out for you. If you haven't chosen an engine, I suggest Havok or Unreal. Both are cutting edge and have dev kits that allow you to make stuff to mess around with before you get full source code. I guess it depends on which one you find easier to develop for, and which one will have the cheaper licensing fee when you decide to publish. You should look that up before you decide to go ahead with it, unless this is just a thought experiment - nothing worse than putting in a whole lot of work only to find out it would be $250,000 cheaper to use a different engine...

    http://www.unrealengine.com/licensing
    http://www.havok.com/sales

    Of course, there are a lot of really inexpensive things out there too that can make a very respectable game if that is all you are going for. Or if you are super clever, write your own (I am not that clever).
  4. dadale1990

    dadale1990 Member

    Messages:
    756
    Likes Received:
    9
    Reported.
  5. leadlpmaster

    leadlpmaster Active Member

    Messages:
    672
    Likes Received:
    70

    Might I ask which language your making this with? Also, are you using a preexisting engine or are you hard coding it from scratch?

    Title: Curbstomper deluxe.
  6. joker

    joker Active Member

    Messages:
    2,080
    Likes Received:
    15
    Just remember to make lots of promises u don't follow through on like politicians and uber
  7. bkitko73

    bkitko73 New Member

    Messages:
    23
    Likes Received:
    0
    Ty for the advice/suggestions guys really appreciate it, was expecting to get purely troll posts... Like dadale but you guys(primarily toon so far) have given my friends and I some ideas and to answer to what engine we will use, it will be likely be JMonkey unless anyone has a better engine which use java since java is what we know best ATM (plan to learn ALOT more languages during university) and to Chron(joker) I will be SURE to do that xP.
  8. RandomToon

    RandomToon Well-Known Member

    Messages:
    1,794
    Likes Received:
    162
    How about a MechWarrior 2-4 style game?

    The short version; giant walking tanks fighting each other.

    The long version;
    It hasn't been done well in a while
    There are lots of previous examples to get ideas from
    It is already balanced, saving you LOTS of time (if you use Solaris rules...)
    There are built in mechanisms for leveling and such
    Previous examples are old enough they would probably run in JMonkey pretty well

    If you want more info on the world, or how I would set it up, PM me.
  9. leadlpmaster

    leadlpmaster Active Member

    Messages:
    672
    Likes Received:
    70
    ^

    Your sig just gave me the biggest lady boner.
  10. wei

    wei New Member

    Messages:
    15
    Likes Received:
    0
  11. RandomToon

    RandomToon Well-Known Member

    Messages:
    1,794
    Likes Received:
    162
    What ever happened to this? I was actually curious to see what was done.
  12. teapot

    teapot Post Master General

    Messages:
    2,568
    Likes Received:
    553
    It's hard for me to envision what you're creating, even with the details.

    PC only?

    What are the weapon mechanics?

    Hitscan weapons?
    Projectile based weapons?

    If there is any sort of console version, what degree of crutches will you be adding to...

    aim assist
    auto aim
    bullet "slipperyness"
    bullet magnetism

    any uncontrollable mechanics?

    bloom
    flinch
    kick
    spread


    None of those really apply on PC, so if it's PC only, I don't have much to contribute from from an objective standpoint.

    If this is a console port, and is supposed to be competitive, I would like to contribute from a objective standpoint, or point you towards someone who has way more experience than me. If this is a casual game, then there's not a lot I can offer you.
  13. DeadStretch

    DeadStretch Post Master General

    Messages:
    7,407
    Likes Received:
    554
    Teapot, you do know this thread is over a year old? :lol:
  14. RandomToon

    RandomToon Well-Known Member

    Messages:
    1,794
    Likes Received:
    162
    I necro'd it because I really wanted to know what happened.
  15. teapot

    teapot Post Master General

    Messages:
    2,568
    Likes Received:
    553
    Nope never bothered to check.

    I thought it was odd because bkitko never posted here.


    I R STUPID
  16. feedle

    feedle Post Master General

    Messages:
    3,026
    Likes Received:
    682
    Burger king was playing mnc yesterday according to the community center reports
    maybe we can get an interview from the king of the woppers (boosters)

Share This Page