Why are Assassins so underpowered?

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by Liefglinde, August 30, 2010.

  1. Solid scorpion

    Solid scorpion New Member

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    I play an sniper and to me the stealth nerf seems fine,i do think they need a out of stealth buff though, i constantly destroy assassins to the point it gets ridiculous and there are even times when i will say that is bullcrap that assassin should have killed me when i will get stabbed from the front run away and barlely dodge a lunge regen a sliver of health and when the assassin lunges again i catch him with a sniper grapple mid-lunge. In my eyes they seem underpowered. If you can reply me some tips for my "assassinating" please do, sniping all the time gets a lil old.
  2. Rawfulll

    Rawfulll New Member

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    Use a gold armor endorsement. Without, you won't survive ANYTHING.
  3. Geminosity

    Geminosity New Member

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    tips huh? :p

    Don't underestimate shurikens! Especially if you have cloak 3. Shooting from cloaked auto-crits the first lot and you can recloak when you reload to make the next lot crit too. Using this technique you can easily take down deployed gunners/tanks and if you're lucky you can even kill unwiiting snipers without having to navigate their minefield of freeze traps XD

    Remember that if you dash while cloaked, people can still easily see you due to the puffs of dust your feet kick up. Took me a while to figure out how they were spotting me with that one :3
  4. Karishadz

    Karishadz New Member

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    I remember getting alot of hate mail because the Assassins on the other team kept Dash cloaking at me.

    OH MYSTERIOUS PUFFS OF SMOKE YOU SHALL FEEL THE WRATH OF MY SHOTTYGUN *pew pew*
    *dead assassin uncloaks and flies through the air*
    *Commences Taunts*
    *Receives Hate mail for using Mods to see cloaked players*
    *Once games ends listen to the other assassin call me mean names*
    *Sips sum tea and reply "You Mad?*
  5. Geminosity

    Geminosity New Member

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    heh, silly :3

    I do find myself wondering if it was intentional to have it like that, but at least I'm aware of it now. Discovered it when I saw a trail of dust passing through our base towards a support. One lunge-grab later and we had one live support and a dead iceman assassin :p
  6. scyfed

    scyfed New Member

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    you guys are fighting this all wrong, you cant just say a class is underpowered because it can and cant do things, you have to analyse the strategy behind it and compare it to other classes. for example the assassins main role is to lane push correct? but apart from that you can do pretty much nothing that any other class cant do. oh wait other classes CAN lane push, so that makes assassins pretty much obselete when you can just go play support or gunner and get 4x the amount of kills and lane push easily (supports can block out an entire lane with firebases which coincidentally assassins cant destroy now)
  7. Randomdude02

    Randomdude02 Member

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    There are so many things wrong with this post.

    First, you main Gunner. 'nuff said there. ;)

    Second, you claim they are overpowered. Your logic for this is because they have access to an exploit that grossly undermines the games balance between classes. Having access to a cheat, does NOT make a class overpowered. It makes the action overpowered, or unfair.

    Third, you go on to claim that a team of the most overpowered class used said cheat to become overpowered, and then get slaughtered, leaving your base completely untouched. Do you have any idea how big a contradiction this is? The group of overpowered players, are dominated. This [SARCASM ALERT] must mean that OMFGASSASSIN IZ UBER NINJA=PWNZDUR!!1!.
  8. Liefglinde

    Liefglinde New Member

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    Ok, so all these comments on how they are "lane pushers" and now I should just play with more "finesse" have gotten on my last nerve.

    Alright, so I can still assassinate people and live. Oh wait. That's assuming there are no firebases, no turrets, no bots, and no other pros around. Oh wait. They're everywhere. I don't think I need to explain any further. Even with Gold armor, even a Blackjack can rip an Assassin apart while she tries to grapple someone.

    Lane pushing... I'm pretty sure other classes are better at that. And don't get killed as easily.

    Ah, so therefore... Assassins are now good for nothing. Thanks.

    And please, if you're going to try to tell me I don't know how to use an Assassin, make sure you've actually ever used one before. And even if you have, don't automatically assume you're better than me and/or know how to use one.
  9. KAOS the legend

    KAOS the legend New Member

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    lvl 3 cloak + Gold RoF = one dead firebase (or any turret for that matter)

    Cloak, empty clip, rinse and repeat. Even if they heal it, it wont last long. If they're behing the glass camping the base just kill bots, build up juice, use said juice, slash turrets, rinse and repeat until tyou can go in and just take out the camping support and his firbase. Just kill the support first obviously.

    Note, nowadays, most of my kills come from sword kills, mostly while juiced. I usually bring both lanes right to the enemy's door right from the jump (except for on grenADE III). They end up spending most of their time defending their base and building turrets while I'm killing their bots and building money/juice. Eventually I just get to a point where I can just keep buying juice, and just becomes useless for them to even try to build turrets. This also, usually gives you control of the center of the map, thus having Juice and annihilator for your team, and nothing for them.

    I can almost dominate Steel Peel by myself doing this. My teammates are usually good enough distraction for me to rip their bots as well as their base.

    I understand your point about the class being underpowered, but in other ways, I just feel like a nightmare for the other team to deal with. I though I will definately miss it, being able to cloak after grappling doesn't really make since when you can't do any other attack with out uncloaking. You can't even take a swing and hit nothing but air without uncloacking, but you can cloak while you're grappling someone? I love the tactic, but it just doesn't really make sense within the game. However, I have also used the heal/hurt gun to shotgun switch during many grapples, which I also believe doen't make sense either.
  10. Liefglinde

    Liefglinde New Member

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    I don't have an issue with the weapon switching, but that's because I have never been killed by a Support who switched to a shotgun and survived the grapple. I know how to actually avoid the shotgun, and they can never actually hit me twice. And whether it makes sense or not isn't the point. The point is that even though it wasn't meant to be like that, the fact remains that it actually made the Assassins on par with the other classes. Just because something wasn't meant to be there doesn't make it automatically bad.
  11. Geminosity

    Geminosity New Member

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    To be honest, if we're going to talk about consistency then it's worth pointing out that missed grapples don't uncloak you either. Infact the use of abilities isn't consistent either... smoke bombs uncloak you, but dashing doesn't. I don't think anyone was lying awake at night thinking "but... but... what does it mean?" (double rainbow!) over these factors though, nor the cloaking while grappling until they announced they were fixing it :p
  12. KAOS the legend

    KAOS the legend New Member

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    OH, WAIT, so you want to be able to assassinate other classes on regular basis with the assassin? Why didn't you say so? Yea, no, with your new list of skills you really don't "fit" well as an "assassin." You're quite underqualified now that you are uncloaked for grapples. We're going a different direction for the "assassin" position. The sniper actually makes a much better assassin as it can take people down from afar with one shot, and it can defend itself well with traps. Without being able to cloak during grapples you're pretty usles to me as an assassin unless you face a weak group of opponents.

    *Note: The Assassin and Sniper are supposed to be "assassins' to a certain point. One does it up close and the other does it from far away. Obviously, one of those classes is much better at doing so.*
  13. Liefglinde

    Liefglinde New Member

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    Mhm... the only thing the Assassin really has above any other class is her speed. Which won't do much good if you can't actually kill anyone. Even her grappling, which is supposed to be her strongest point, is not as good as some of the other classes'
  14. Zelandia

    Zelandia New Member

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    My biggest problem is that I'll take the time to sneak up on someone only to continually miss my grapple (Or it grapples him from the front and he 90% of the time survives and I get killed because he manages to stay out of sword range)

    I'm running RoF, Armor, and Speed in that order. I find that I do best from range with Cloak 3 and ranged weaponry. But Supports OWN me more than any other class because of fire bases, air strike spam (even I'm even standing on the line it's insta-dead), and 1 or 2 shotgun shots.

    I don't seem to have any problems with Snipers as long as I don't get near them. Getting close to someone who can trap me and use a BETTER grapple to one-shot me? No thanks. Let my gun do the work.

    I do think Assassins are the least powerful class in the game, BUT we do have one of the best bots in the game :cool:
  15. Randomdude02

    Randomdude02 Member

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    There are so many things wrong with this post.

    First, you main Gunner. 'nuff said there. ;)

    Second, you claim they are overpowered. Your logic for this is because they have access to an exploit that grossly undermines the games balance between classes. Having access to a cheat, does NOT make a class overpowered. It makes the action overpowered, or unfair.

    Third, you go on to claim that a team of the most overpowered class used said cheat to become overpowered, and then get slaughtered, leaving your base completely untouched. Do you have any idea how big a contradiction this is? The group of overpowered players, are dominated. This [SARCASM ALERT] must mean that OMFGASSASSIN IZ UBER NINJA=PWNZDUR!!1!.
  16. Randomdude02

    Randomdude02 Member

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    If by finesse, you mean suicide kills, then yeah.

    No, determined Assassins will play regardless of the change. The bad ones already get killed, constantly. Calling it a cloak fix is a bit misguided. Ever heard the expression, "if it ain't broke, don't fix it"? Applies perfectly here. It wasn't a game breaker. Quite the opposite in fact. It leveled the playing field.

    I don't think you understand the concept of respawning. It is NOT so you can give in to your suicidal tendencies. It's to allow players to continue playing. Kamikaze rushing that 35-1 Sniper wont do jack because if he's that good, you think an Assassin is going to nail 'im? Think again bruddah.

    Besides, let's say by some miracle you get lucky, and kill him. What then? You've saved your team for a full 10 seconds, until he respawns, this time even more wary of your continued presence. Sniper>Assassin. In virtually every way. BAD choice there man.


    I consider this a completely unnecessary fix. I play most of the classes, and it's really fun as a GOOD Support to face a GOOD Assassin that attempts to sneak up on me, and either:
    1. Get nailed by my Firebase.
    2. I hear their cloak, look for them, and shotty them.

    If you get nailed, it's because you're distracted, and that's what the Assassin capitalizes on. That, and campers. Complaining about a player with average to above average (read, NOT SUCK) skill, who does what an Assassin should do, and live, is just being petty. Assassins are ASSASSINS. They. Kill. Other. Players.

    Complaining about the fact that they can do this and LIVE in no way means it's overpowered, unnecessary, or unfair. It means they can do what they were meant to do. If it's aided by an unintentional action on the developer's part, that doesn't mean it needs to be fixed. It should be considered, and if unfair, then scrapped.

    ....I'm having difficulty understanding what you're trying to say here. If I'm correct, you're saying that the feature of turrets locking onto Assassins when they're visible is automatic, and imperfect. If that's true, then that only contradicts exactly what you say in the following sentence.

    Cloaking during an assassination is by no means abuse. It's a feature that sets the Assassin out from the other classes, allowing her to excel in a niche that no other class can duplicate. This is what allows her to be an addition to the team, in a way that no other class could be. Calling this abuse is akin to calling a Sniper unfair for being able to gain headshots, or dealing such damage from so far away.
  17. Randomdude02

    Randomdude02 Member

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    I love you.
  18. Intricasm

    Intricasm New Member

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    I don't care either way, I play Gunner and Support, and a good Assassin will beat a good Gunner or Support almost every time, in my experience. (And no, a gunner with a gold Armor will not survive a back grapple. It's a one hit kill.)

    Anyway, The 'If it ain't broke, don't fit it' Part got me. The Devs already said it was broke, so they fixin' it.
  19. Randomdude02

    Randomdude02 Member

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    Firstly, if you don't care either way, that only means your keeping yourself purposefully ignorant out of stubbornness. Continuing to state your opinion is fine, we can disagree there. But when you just plain refuse to acknowledge other viewpoints, or their validity, then you shouldn't bother commenting.

    Secondly, of course a good Assassin defeats a Gunner, good or not. Gunners are cannon fodder for Assassins. The biggest problem with the update is against Supports, who places a large amount of emphasis on turrets. Something Assassins now have little to no defense from. So, it now becomes near impossible to defeat majority of Supports, even when you get the drop on them. Thus, the outcry.

    Thirdly, I have no idea where your statement about a Gunner with Gold Armor came from, as I never mentioned or implied anything to do with that.

    Fourthly, what does beating a Support consist of? Killing him? That's part of it. But doing so, and LIVING, instead being given a guaranteed death when grappling him in sight of a turret, and then maybe even destroying his turret(s) is a much bigger part of the gameplay element. Which is now rendered near impossible to achieve. With those conditions, "beating" a Support, good or not, is again, near impossible now.

    Fifthly, ignoring the fact that you had an amusing typo there, this is probably the biggest controversy. It was not meant to be in the game, yet it was. However, it did not break and balancing issues in the game, not, at least, negatively. Thus, should this oversight be considered fair, as it actually balances out a core issue, or should it be considered unfair, as it was not intended.

    Again, "if it ain't broke, don't fix it". This action in no way broke the game. How many people went and said "THAT'S SO OBVIOUSLY NOT FAIR THAT ASSASSINS CAN GET YOU LIKE THAT!!! SO CHEATING!!1!!"? If it had not been announced as an unintentional part of the game, it would have doubtlessly been accepted without question. If anything, it, again, made things more fair.

    So, it wasn't broken. So, don't fix it. Doing so anyways, is more stubbornness than anything else. However, after asking about it, the Dev's response was that he encouraged trying it. NOTE: TRYING IT. As in, if it does NOT work out, then it will more than likely be changed back to the way it was.
  20. Intricasm

    Intricasm New Member

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    What I meant was that I have no important viewpoint on either side of the issue. I get killed plenty by good assassins, standing next to my firebase or otherwise. Most of the time they get away, even when they don't cloak mid-grapple. I don't know how they do this, but more power to them. I'm not sure how this is going to affect assassins when it goes out, i'll save my judgement until then.

    That wasn't directed at you, it was directed at other posters mentioning that.

    I was being an *** and making a joke about how it wasn't supposed to be int he game, therefore you aren't supposed to be able to do it, so it counts as 'broke'. I've seen people call it gamebreaking as well as not, as I said, I have no real feeling towards it either way. When the patch goes live, if every assassin in the game becomes useless, I'll believe all the doomsayers, until then i'll just sit quietly and watch.

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