**IT IS YOUR RESPONSIBLITY AS THE VIEWER TO READ THE ENTIRE POST BEFORE LEAVING YOUR OWN REPLY.** Yeeaaaahhh ... Keep the original 4 and lets add a fifth. My idea is that the 5th turret should be player controlled. Let us call it ... the Manualazor! (Pronounced Man-U-Lay-Zor) Introducing the new MANUALAZOR! Hop right in, this baby turns a full 360 degree's (and quickly!), is HEAVILY armoured, can drop a Gunner from a fair range in a couple of seconds, and is very accurate! But watch out you young aspiring turret controlling beast! This sucker has slow repair times, can overheat if continuously fired without rest, the operator can be easily picked off by an enemy Sniper, and is quite expensive! If you've got 400$, you've got yourself a MANUALAZOR! If you have another 600$, and then a whopping 1000$ you've got a LEVEL 3 MANUALAZOR! But watch out! Enemy players can hop in and wreak havoc on your own team! Don't worry, if this happens go ahead and use the Annihilator! This will cause the MANUALAZOR to briefly short-circuit and leave the operator defenseless! Once fully upgraded, the MANUALAZOR provides the operator with unbreakable arena glass! For some reason the manufacturers forgot to put the same quality of glass on the part which covers the head. It will take Snipers 3 headshots to kill the operator! So what are you waiting for? Get in there and buy the brand new MANUALAZOR! donotbefooledbyimitators.
Sounds like you want to water down the gunner class and make him into a new type of turret. Just play a gunner if you want to be a mobile turret.
I mean C'MON! I KNOW the community is better than this. You're just a butt-hurt Gunner and COMPLETELY misunderstood the post. This is exactly what happens when people read only one part of the post ...
Oh. So an even bigger reason to turtle up. If they add this turret it will slowly become the only one we will start to see. Great pitch but not really fitted for this game.