Shuriken launcher gets out of sync when firing constantly

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by zarakon, August 26, 2010.

  1. zarakon

    zarakon Active Member

    Messages:
    1,581
    Likes Received:
    0
    If I'm host, this is not an issue at all. Any time I'm not host, this happens, even if the lag is minimal.

    If I launch wave-after-wave of shurikens without letting up on the trigger, the time between the character's animation and when the shurikens start flying out becomes longer and longer until the two are completely out of sync. If I take a break for a second, it catches up.

    It kind of seems like rate-of-fire endorsements only change the character animation, and not how fast the shurikens actually fly out.
  2. Adree1

    Adree1 New Member

    Messages:
    34
    Likes Received:
    0

    Nah it's just that they are pretty fast by default, start a private game and test no ROF and Gold ROF, you will see the difference if you just watch the clip.
  3. zarakon

    zarakon Active Member

    Messages:
    1,581
    Likes Received:
    0
    As I said, I know it's not a problem if I'm hosting.

Share This Page