Don't listen to these shmucks.. This game is balanced.

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by HussleTrees, August 15, 2010.

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  1. HussleTrees

    HussleTrees New Member

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    Honestly my only issue is not being able to shoot out traps and sitting grenades. Other than that, I'm in gaming bliss. Assassin... I'd marry the bitch if I could. I'll pick off everyone on your squad. I'm going at least plus 15 a game with her and I don't plan to stop. Uber done did it n done it well. So much quality within a DLC I'm just waiting for new maps. Everyone needs to stop bitching about perks and tweaking gameplay cause most of that **** isn't gonna happen so just give it up. They're not gonna remove something just cause YOU don't like it. Some dil hole wanted to remove steel peel. One of the arenas is named after it. Lets just rename it after your dil hole. Whining about gunners being taking out by assassins, the big man needs to be taken out by the quick! He dumps on your from his front so of course he'll be weak from behind. If you really play the game you can tell alot of things were taking in account and it was very well thought out AND executed beautifully on my opinion,you don't need to agree obviously but if not you can jump off the highest bridge into the rockiest shore you can find.
  2. Kyou Kizu

    Kyou Kizu New Member

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    I also vote that we move all the "[INSERT CLASS HERE] is overpowered!11!!" to the strategies forum.. Most people just don't know how to counter it anyways. :)
  3. DevilAir

    DevilAir New Member

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    i agree. EVERYTHING in this game is balanced (maybe just the lenght of the smashing throws xD), i challenge you to find a so much more balanced game.

    And obviously, whiners will always exists, let them whine like the idiots they are, cause really...this game rocks as it is <3
  4. Pure Reflex

    Pure Reflex New Member

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    I completely agree, the game is very balanced and a lot of fun to play. I honestly hope they don't change any weapons or character abilities. There's a few glitches that need to be fixed but overall I love it.
  5. Mutated Muskrat

    Mutated Muskrat New Member

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    I have to agree... I don't see any one class as being too powerful. When I first started it seemed that way, but now that I have the hang of it, every class has strengths and weaknesses....where the "overpowered" issue comes into play is when someone hits on a successful strategy..instead of adapting, people whine that "this is overpowered" or "that is overpowered". A fire base with 2 supports healing it? Yeah it's a pain, but that's two players who aren't doing anything else. Go around.
  6. mute

    mute New Member

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    I agree, those threads are junk.

    If you are on a co-ordinated team, you can take anything down with extreme ease against a team thats just trying to 1v1. Can't tell you how many times I've joined a team where no one even builds turrets.. if they aren't doing that basic fundamental, they obviously dont yet understand the other facets of the game.

    As for the Support character, practically any character can wipe em out... killing Supports and their turrets is easy as slicing butter, especially with the Sniper, Assault or Gunner. The only enemy the Support can trump when up close and personal is the Assassin, with point blank range shotgun hits.. if the Assassin doesn't know to get the h__ out of there if a Assassination fails, they need to do some more learnins'. It also makes sense for the Support to be able to ward off the ***. more than other characters because the ***. is often hanging at your base trying to take your turrents out, you need something to combat that other than a Slam from a gunner (who should be out escorting bots and grabbing frags anyways), and its the Support's role to do so. Each character has a natural enemy and thats one pair.
  7. fake

    fake New Member

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    QFT
  8. D3C3P7AKONZ

    D3C3P7AKONZ New Member

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    This game is balanced plain and simple

    BURN em all..(the gay "Insert class here" is unbalanced threads)

    STOP THE CLASS FLAMING

    GET SOME SKILL (or some team mates)

    PLAY THE GAME

    AND STOP FCKING B!TCHING

    Seriously its getting old!!!!! VERY VERY QUICKLY

    Hats off to UBER for a fantastic product anybody who says otherwise is well....just WRONG
  9. Gawain301

    Gawain301 New Member

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    This thread = Success!

    This Game = PERFECTION!

    ANY CLASS ALTERATION (EVEN THE SLIGHTEST) = Unbalanced Game
  10. D3C3P7AKONZ

    D3C3P7AKONZ New Member

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    :lol:
  11. monmaker

    monmaker Active Member

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    LAWL! WTF are you smoking? are you saying that they shouldn't do anything about dagger dash doing more damage then sword dash? or they shouldn't do anything about sliding around your target when dagger/sword dashing? are you saying that they shouldn't remove the ability to overheal Jackbots?
  12. D3C3P7AKONZ

    D3C3P7AKONZ New Member

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    All are small Glitches that will be fixed not an Imbalance in Pro skills Ability's
  13. Gawain301

    Gawain301 New Member

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    Mistakes, Bug and Glitches of course need to be fixed fool but I guess I need to elaborate every time I speak.

    Skywalking - Exploit/Glitch

    Super Dash - Exploit/Glitch

    Sword Dash < Dagger Dash - Mistake/Glitch

    Bots Costing 200$ Sometimes - Mistake/Glitch

    Overtime Stuck On Your Screen - Mistake/Glitch

    Abilities Inaccessible For a Moment - Mistake/Glitch

    EDIT: Any Glitch/Exploit/Mistake does not count towards a class' balance and as far as I know, all of these issues are already being addressed.
    Last edited: August 24, 2010
  14. monmaker

    monmaker Active Member

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    i know they're all glitches, but he said ANY class changes. rearranging damage and changing the perramiters for a weapon will only affect one class, thus it's class change/class repair.
  15. faits

    faits New Member

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    MNC, like any game, is going to require some tweaking to get things just right. If the guys at uber thought their game had sprung fully formed and perfect from the head of zeus, they wouldn't have had the (great) idea to make tons of factors adjustable on the fly.

    Yeah, it's pretty well balanced. But the more rounds get played, the more clear it will become that certain things can be fiddled with to make it better.
  16. D3C3P7AKONZ

    D3C3P7AKONZ New Member

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    what he said... so long as they dont nerf the support!!!!
  17. MeltsYurFace

    MeltsYurFace New Member

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    If somebody feels the game isn't balanced and you are trying to convince them otherwise, this is not the way to do it. Instead of providing well thought out counter-arguments you make yourself look like a child and insult anybody who doesn't share your views. Stop treating your opinions as fact and grow up.
  18. scathis

    scathis Arbiter of Awesome Uber Alumni

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    Plenty of threads already discussing this. Plenty of threads with less caps, less questionable language and more civility.
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