Lets get ready to SUMO!!!

Discussion in 'Monday Night Combat PC Discussion' started by Fangeye, September 2, 2011.

  1. Fangeye

    Fangeye New Member

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    I should have started this thread yesterday but I have Battle Damaged CTS codes to give away and I would like to get a sumo tournament together. If this is something you would be interested in please post with what times you would be available for such an event. I would prefer times in PST since that is my local time but if not please say what timezone your times are in so they can be converted.

    Also the rules of Sumo:

    The sumo will occur on Grenade III on the annihilator platform.
    Allowed classes are Gunner.
    Allowed skills are Gunner Slam and Gunner Grapple.
    Shooting weapons or use of not allowed skills (Deploy and Product Grenade) will result in immediate forfeiture.
    Melee, burning with jump jets, pretty much any attach that is not Mouse 1 is allowed.

    Now unlike traditional sumo wrestling if you manage to survive being rung out you are allowed to try and re-enter the arena to continue the match. As for double ring outs they will count as a tie and require a rematch.

    All matches will be a best of 3 and depending on how much interest we may do a full tournament style with a winners and losers bracket or just single elimination.

    Edited: Updated rules due to feedback from those more experienced with such events than I =D.
    Last edited: September 4, 2011
  2. DeadStretch

    DeadStretch Post Master General

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    Um wouldn't the Tank's charge kinda be like an "easy win button?"
  3. bluekachina

    bluekachina Member

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    If gunner can use his grapple, does that mean it's okay to use the secondary weapon's grapple for the tank also?
  4. Fangeye

    Fangeye New Member

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    Well RWM I imagine has more experience running a Sumo match. As for the tanks charge you would have to distance it properly to not ring yourself out and the gunner could either grab or slam to deny the charge. As for weapon grapples, yes Railgun and Mortar Grapples would be allowed.
  5. DeadStretch

    DeadStretch Post Master General

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  6. Fangeye

    Fangeye New Member

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    Thanks! I will check it out when I get the chance. If I decide to change the rules I will edit my original post and add a comment to mention the change.
  7. Fangeye

    Fangeye New Member

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    That was awsome :mrgreen:! I might make it Gunner only them, I just wanted there to be the choice in class and without charge it seems there is no reason to select the Tank over the Gunner.
  8. Cyan Sunshine

    Cyan Sunshine New Member

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    Not only though.
  9. Myst

    Myst New Member

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    RWM Sumo variations:

    All skills always level 1, except for tank product grenade which can be upgraded to 2.
    Allowed to attack in any way except mouse 1 (melee, weapon grapples, all skills, fire damage from tank/gunner jets while flying or deployed (BBQ), headcrabs, pancakes, goomba,...)

    G3 Central platform:
    Gunners only, 1v1
    Assaults only, 1v1 or 2v2

    Uncle Tullys:
    2v2:
    1xTank or Gunner and 1x Assault

    3v3:
    2xTank or Gunner and 1x Assault

    4v4:
    2xTank or Gunner and 2x Assault

    5v5:
    3xTank or Gunner and 2x Assault

    6v6:
    Never had one of these, but would have probably done 3 assaults

    Experimental:
    Support:
    Allow 1 support on each time to stand outside the chickey ring and is allowed to heal friendlies that get close. Support also allowed to throw airstrikes (either level 1 or 2) into the ring (you get your heals at the risk of getting ground-zero'd). Supports not allowed to attack each other.

    Sniper:
    No real place for the sniper - he's either overpowered or underpowered, depending on what skills you allow.
    Most successful with Flak at level 2 and Freeze traps + Grapple at 1, but ridiculously underpowered without ability to survive ring out attempts. Allowing grapple 2 means guaranteed OHKO on every class, making him overpowered.
  10. verden

    verden New Member

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    Actually I recall it somewhat worked with traps 3 and flak 3. Worked as a nice annoying class, but also experimental as we didn't try it thoroughly. Definitely grapple 1 though, lol.
  11. Awpteamoose

    Awpteamoose Active Member

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    SNOIPA IN SUMO NO WAY
  12. Fangeye

    Fangeye New Member

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    Updated the rules to only allow Gunner and be more clear about non-weapon attacks.

    Now if only people were actually interested in participating in such an event, I mean come on I am looking to give away Battle Damaged CTS codes here! XD
  13. Robbert

    Robbert New Member

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    I'm interested, i can play most of the days after 19:00 gmt +2
  14. verden

    verden New Member

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    With little to no disrespect to Deadstretch, the whole idea of sumoing with gunner get's real old real quick. It needs variation. Of course with level 1 grapples as well as slam you have a bit, but nothing that makes the fun last. From experience I'd say the only class actually fun to play 1v1 is assault primarily because of bomb(obviously) and combining flight, charge, melee and grapple.

    But mixing with classes would be a good idea, I'm not saying it would make peepz join your cause instantly since come on, you're putting the honey glazed stick in horse manor by choosing this game filled with life.

    Although I am saying you can still have it somewhat simple, but with tons of outcomes instead of constant repetitive wins, by following Myst's ruleset. Personally I know the sniper would work, but that would suddenly complicate the game a great deal :D
  15. DeadStretch

    DeadStretch Post Master General

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    But....but.....but Sumo is with fat people! :D

    What if we renamed it to circle jerk? :p
  16. Cyan Sunshine

    Cyan Sunshine New Member

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    Sumo fighter only have big bones, they're very sensitive about that.

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