People are really starting to leave when their team is up for defeat. I'm noticing this more or more. I'd love not only for there to be a voice cue/message from Mickey Cantor to degrade them (for example, "Oh, what's wrong? Can't take heat? There's a word for someone like you but my mom always said not to say it..HI MOM, MICKEY LOVES YA!") But also some kind of penalty. It really ruins things when a team is working well together and suddenly you're playing against 2 people.
Right now the rash of this is getting worse because more players are becoming aware that you can cheat using the bug to shoot down the Money Ball using player weapons and not just the bots. Its worse on 2 fronts; 1 - more and more people are doing it 2 - more and more people are quitting or stop playing because of #1. Seriously... f'in annoying. I avoid doing it, but last night got in a rage because this no skill db did it like 3 games in a row. When I finally retaliated (with 1 other player) the game was over in less than a minute. Worst bug ever? Yes.
The worst thing about it is having the host bail out, killing the lobby completely. Someone quit earlier after I owned him as a sniper, funny thing was that he has an MLG picture icon and said I sucked :lol:
Host rage quitting fails more. Since most of the time once the host migration finishes almost all the players will be gone leaving only like..2 vs 1 left.
Sometimes I quit in the pre-game lobby if my team got stomped. Maybe I'm superstitious, but I always feel like it puts the same teams together up so you wind up facing the exact same beat-down you just received. This also leads to playing Grenade III like four out of five times.
If the lobby is filled up and no one leaves the game puts you back in the same team most of the time until someone leaves then it mixes it up a bit. I usually stay in a party of buddy's so we can stay in the same team.
This is probably the most frustrating thing to me. My teammates grab control of their side, take down the moneyball, and right when we're about to wi- rage quit. We've had a day where we only leveled up once because every other game consisted of rage quitting on the other side. I'd like to see time penalties implemented for quitting a game. Or it would require a set amount of money to quit, like a tax penalty of some sort. And you can't play unless you pay that tax off. What would that mean then? Gotta play blitz till you pay off your debt. Along with that, please, work on host migration and general lag issues, that'd be beautiful. Save a history of who was host, if the game reaches a low ping multiple times, take them off the acceptable host list. Should also effect players who quit out if they were host. >.>