I would love to record some stuff and post it online, but don't know exactly how the demo recording works. Can you render movies like in TF2 where you don't have to worry about the power of your PC? Or do you just record demos and then use fraps or something to capture them? If anyone could help that would be great, thanks for your time
i would use fraps, if you have 2nd hdd use that to record on, when fraps is loaded press ctrl-shift-esc to bring up task manager find fraps.exe in processes, right click set affinity to use all cores. Then when in-game record your stuff, then i would use either adobe premiere or sony vegas to edit and render, well if using premiere use adobe media encoder to render then you have yourself a nice small video perfect for uploading to youtube.
Thanks for the tips kotay, I will try that as soon as I can get demos to work. Right now I can only: Record a demo using demorec "filename" Stop recording using stopdemo Once I try to play it back it does nothing but load a black screen and nothing happens I used demoplay "filename" and nothing happens. I also tried demoplay "filename" noframecap/3rdperson/loop and none of those worked. Anyone get demos to play back?!
Bump. I'm getting this problem as well. Does anyone have a fix? Cause demo recording is especially useful. I cannot snipe as well when recording with fraps. Nor could I play assassin as well. Those classes just require really good and steady framerates that I cannot possibly get with fraps going.
It loads the demo properly but not the camera not the HUD. You can still view the action by opening the console and typing "togglehud" - this will remove the black screen (bugged HUD in demo) and you'll see everything. You can switch between players by clicking the mouse button but camera fov/angle is all messed up.
If you want your videos to compress well I highly suggest you turn on AA as high as it goes and AF if you can. Sharp, high contrast edges don't compress very well. IIRC fraps outputs raw RGB video. If you need some help transcoding it I'd be happy to help.
I tried it out and it is interesting I'm wondering what you mean by that it does not matter the power of your rig. If the camera was properly fixed then I could see this working pretty well.
Demos seem to not take up a lot or any CPU power, unlike FRAPS which on a bad rig will lag horribly (think that's what he means)
Yes but you will eventually have to fraps the game (the demo in fact) and that would require a decent PC anyway. One way to go around it is to slow down the demo playback to 50% or something and lock fraps recording to 30FPS. Run the game windowed in 1280x720 or 1920x1080 if you can and fraps it. Then speed up the video x2 in video editing software and you'll get very smooth video indeed - ofc, this will take 2x longer to record but it is worth it. I used to record some UT3 videos. I used command "slomo 0.25" (if I remember correctly) then I cranked it up 4x in premiere. It might be possible in MNC, if the command is usable and working correctly. Of course, first thing would be to fix the camera. Some mod like RypelCam (http://www.rypelcam.net/) for Unreal games would be very nice and should do the trick P.S. demos are stored in (My) Documents\My Games\UnrealEngine3\HostileGame\Demos