What do you think she'd have for the following?: Stats Main Weapon Sub Weapon Ability 1 Ability 2 Ability 3 Ability 4 etc. etc.
Some of this might have been ripped-off, and no doubt this is unbalanced/unreasonable. Just for fun Health: 450 Primary: Spunk Gun- Fires limited-range orange/blue pulses extremely slowly that split up and travel to the nearest allies giving a 10% damage resistance, 10% Speed boost, and (for pros only) a 10% increase in all earnings for a short time. The alternate fire is a weak gattling laser with a tight spread. The weapon itself resembles a futuristic fruit juicer. Secondary: Buzz Launcher- Holding down the trigger over an enemy for three seconds will release a stream of 5 Buzzer-like missiles that seek the bot/pro/turret you locked on to. The alternate fire is a grapple that involves a smack on the head with the launcher followed by a rather forceful chest bump with a knockback effect. Skill 1 (Blue): Supply Drop- A few pickups fly out of the PitGirl's "secret" compartments. All can be given except bacon. Upgrades to more drops, then drops that cannot be seen or interacted with by enemies. Skill 2 (Yellow): Freeze Aura- A shaveice effect is released in a considerable radius around the PitGirl for 10 seconds. Upgrades the radius, then upgrades the duration. Skill 3 (Red): Bot Affinity- For use on both friendly and enemy slimbots. After using the skill on one, it is fitted onto the PitGirl's shoulders, and works as a sort of self-contained turret for a minute or so. Can be upgraded to two slims at once, then the ability to not destroy the refitted slim. Skill 4 (Passive): Upgrades the effects of the Spunk Gun, then gives a RoF increase to those affected by the pulses.
If pitgirl was made into a playable character she'd be a support. She fixes bots and builds turrets. And dat ***... oh my. But the game doesn't need any more classes.
This game can use more everything really. New classes can be used to further balance the old classes as they could be made directly as counters. More bots to protect bot lanes better from Sins and Tanks. We are good on Turrets I think...