Hidden CSG?

Discussion in 'Mapping and stuff' started by cascadian, April 16, 2016.

  1. cascadian

    cascadian Member

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    I pulled this piece of CSG from the atlantis map by antiglow further down in the forum. Its pasted below, which spawns a floating, pathable metal bar.I find this entertaining and useful enough, but there must be more of these hidden CSG elements one can plug via notepad into a planet's code. Does anyone know how one can go about finding these?


    {
    "weight": [
    1,
    1,
    1,
    1
    ],
    "spec": "/pa/terrain/metal/brushes/metal_stripe_01.json",
    "proj": "BP_Bend",
    "transform": [
    0.6543580293655396,
    -0.9626535177230835,
    -0.4556460976600647,
    -266.74151611328125,
    -1.0625357627868652,
    -0.5533915758132935,
    -0.35675644874572754,
    -208.85015869140625,
    0.07302576303482056,
    0.5740694403648376,
    -1.1079761981964111,
    -648.6246337890625
    ],
    "op": "BO_Add",
    "rotation": -0.7799995541572571,
    "scale": [
    1.249999761581421,
    1.249999761581421,
    1.249999761581421
    ],
    "height": 731.7671508789062,
    "position": [
    -199.30584716796875,
    -156.0501708984375,
    -484.64404296875
    ],
    "weightHard": false,
    "weightScale": [
    1,
    1,
    1
    ],
    "mirrored": false,
    "twinId": 0,
    "flooded": false,
    "pathable": true,
    "mergeable": true,
    "no_features": false
    },
    Last edited: April 16, 2016
  2. wondible

    wondible Post Master General

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    pa(_ex1)/terrain/brush_list.json
  3. aksnowninja

    aksnowninja New Member

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    use direct edit and paste this into a allready placed csg's "address field" /pa/terrain/metal/brushes/metal_stripe_01.json keeping anything before pa then write ect..

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