I won't play these planets, as they are 1v1, but just wanted to say its nice to just look at them. enjoyable without even playing
Just published 2 new team games maps. Collapse 4v4 (similar to Converge but bigger and more open): Ilipa 6v6 - spawns in a tennis ball / base ball shape (similar to 2 Croissants / Twisted / Hydaspes). Players spawn in group of 2. Each team has 4 players on the vanguard (edge) and 2 players in the rear, further away from the enemy:
I had some training video to watch/listen to so I decided to make a new map while listening to it. "Station Gamma Heta", 5v5, 700 radius, 210 metal points. (Just realized it's very similar to "Bastille", I'll keep it as is for now and modify later if needed, it should still play differently though).
Adding 3 new maps: - Asphodel Meadows 5v5: big map (700), good amount of metal - Glacier : FFA/2v2/1v1 map - Hydra: FFA/2v2v2/3v3 map (maybe a bit too much metal for an FFA but should be very good for 2v2v2 and 3v3)
Adding 3 new 1v1 maps. The Aisne (500 radius, 81 metal points): Jakku (575 radius, 94 metal points): Ostfront (525 radius, 68 metal points):
Added Asphodel Meadows 1v1 (650 radius / 96 metal). Big and open map. EDIT: now has 2 spawns per team instead of a giant spawn to make AI games more interesting.
Here's the final map in the Asphodel Meadows series (bigger versions of Lune with less metal) - Asphodel Meadows 2v2 (650 radius / 128 metal):
Added a new 1v1 map: qolaraloq - 500 radius / 72 metal - map with "reflect through center" symmetry so everything is on polar opposites (spawns, metal, CSGs). Simple (made it in 15 minutes) but fun / fast paced.