Hello, this mod replaces the shader for the fog of war. This shader makes the edge of the fog of war a distinct cyan border, while the midst of the fog is an only slightly opaque black. You don't need to press any keys to clearly see the line of sight of any unit, it is active all the time. EDIT: Now in white to: <3
It would be nice if someone who has the issue tried it...but I doubt it. I didn't do anything to avoid any floating point holes.
Dom, what do I have to change to make it white? I mean where is the file with the RGB values? Could you upload a white version? Also, THANKS¡¡ Your mods are always awesome
Thanks, :3 Line 44 of shaders/fog_of_war_resolve.fs, change: Code: vec3 color = vec3(0, 1, 1); to: Code: vec3 color = vec3(1, 1, 1); Or download the new mod
Might it be possible to have a version where the line colour is the same as your team colour? And possibly a version for spectators where the line is the same colour as the team of the unit that has vision? Awesome idea for a mod!
Oops, I missed this comment! Sorry! I will have to check, but I don't think this shader has access to that information. It all depends on what is bound to them when they are compiled. That is indeed a good idea for a mod.
You know that the 'bug' on AMD cards was actually an error on Ubers end. The reason it worked on nVidia was their OGL driver didn't follow the specs...
@Quitch, I can reproduce the bug by changing from the cyan version to the white version, but if I then restart PA I correctly get the white version. It seems to me that it's sticky. I think I've encountered this previously with shaders not updating.
Is it possible to create this with the green radar lines as wel? Not covering the whole area green but just so you can see the radar lines all the time?
then better with an option of turning it off .. cause i rather would not raderarings be on all the time ...
Well this would be best a seperate mod wich so people can choose. And just like the vision radius lines it would only be the outer lines(again not covering the whole area green like what you see when you select a radar). so basicly these would go far outside your vision radius and shound not hinder you in any way and even be completly gone if you hav full radar view on a planet. But it does would create a much clearer picture of where the enemy still might be able to hide without having to search your radar units/buildings