[REL] [Server] Commander Regeneration 4.3.0 [116982]

Discussion in 'Released Mods' started by wondible, November 20, 2014.

  1. burntcustard

    burntcustard Post Master General

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    Can be made into a "tech you can find", but it's a bit... exploitable.

    The repair rate doesn't cost anything, so if you reclaim your commander it auto heals and you get free metal. I more-or-less got around this be making the card "regen and cheap repair", significantly reducing the commanders metal cost, so that if you tried to reclaim, it'd die pretty quick, and you didn't get as much metal out of it.

    On a side note, I still have no plans to release my GW mod soon, still not fun enough :/ Nice to see that theirs some demand for the kind of cards I want to include though :)
    thetrophysystem likes this.
  2. wondible

    wondible Post Master General

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    Commander Regeneration 3.0.1 - Update for +sing
    stuart98 likes this.
  3. wondible

    wondible Post Master General

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    Current version of commander regen delisted. I think the old sandbox hack will work, but it triggers continuous combat notifications, which I don't want to deal with right now.
  4. wondible

    wondible Post Master General

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    Commander Regeneration 4.0.0

    - Positive regen broken; on to technique #3: localized time-ammo auto-fire negative armor multiplier
    - Muzzle flash turned off because it was going continuously
    - Since many commanders specialize tools, we have to shadow them all
    - Commanders leave wreckage again
  5. wondible

    wondible Post Master General

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    Commander Regeneration 4.0.1 - Restore muzzle flash (Thanks burntcustard)
  6. rubenprutser

    rubenprutser New Member

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    I have encountered a problem with this mod.

    When you are running the Titans Expansion, it is not possible to see your opponents orbital units. It looks like the Orbital and Deepspace Radar is disabled, which is always enabled in Titans. Therefore you cannot see what your opponent does. So you cannot see any incoming Nukes, Orbital Radars or whatsoever.

    This problem is easy to reproduce. Just start a Titans game with this mod enabled and ask your opponent to go orbital. You cannot see him.

    As @palobby.com suggested in the Community Chat, it would be an option to update the classic only flag.
    If you need any further explanation, just let me know.
  7. wondible

    wondible Post Master General

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    Commander Regeneration 4.1.0

    - Fix Titan's integration; while it doesn't really override the titans commander, mod priority meant we were overriding it anyway. The mod now always has orbital vision.
    - Picked up some missing new commanders in the process.
  8. wondible

    wondible Post Master General

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    Commander Regeneration 4.2.0 - Add new commanders circa 105067
  9. wondible

    wondible Post Master General

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    Commander Regeneration 4.3.0

    - Update for Custom58
    - Add new commanders since last version

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