Love what I read about the new performance patch and multithreading. I am returning to PA after being away for about 6 months. I used to play frequently. Today however, Titans stops responding a few minutes in to every multi-player game I am hosting. (me and three AI) I have disabled all mods except: More Pew Pew Awesome System Generator Anchor Buttons Floating Framework Game is crashing when Local Server and Multi Threaded is selected. Time not noted. Game is crashing when Local Server and Multi Threaded are disabled. 3min 44 seconds. In every case the system is generated using Awesome System Generator (which is how I have always played).
Please post your dxdiag and some logs: https://forums.uberent.com/threads/how-to-find-the-pa-logs-and-game-lobby-ids.69151/
If you haven't played for 6 months, do you have any mods installed using the old system (PAMM)? if yes you need to completely remove all the old mods, including the folders and PAMM itself and then install them again from the integrated mod manager...
https://wiki.palobby.com/wiki/Planetary_Annihilations_Titans_&_Classic_PA_Mod_Manager_PAMM Rename or delete client_mod (or mods) and server_mods in your PA data directory then verify all game files.
From your last logs these suggest a bad mod or corrupt install... Code: [21:02:18.900] ERROR Error opening struct crom::ParticleSystemSpec spec "/mod/inferno/spark_muzzle_flash.pfx", file failed to load [21:02:18.900] ERROR Error opening struct crom::ParticleSystemSpec spec "/mod/inferno/spark_trail.pfx", file failed to load