Legion Expansion [Released!]

Discussion in 'PA: TITANS: General Discussion' started by Nicb1, May 3, 2016.

  1. Quitch

    Quitch Post Master General

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    v0.11.0 - 2016/05/16

    General
    • Patriots automatically place themselves at the back of formations
    • MLA Commanders now outlined in blue in the lobby to match Legion
    • Earthshaker causes smaller forest fires
    • Corsair prioritises structures (excluding walls) over mobile units
    • Rampart uses team colour for its switching off effect
    Balance
    • Gustav nerfed:
      • range decreased from 550 to 500
    • Earthshaker nerfed:
      • damage reduced from 2000 to 1500
    • Comet nerfed:
      • build cost increased from 2400 metal to 2500
      • health decreased from 4000 to 2500
      • bomber tag added to ensure ground AA shoots it before fighters
    • Nova overhaul:
      • build cost increased from 90 metal to 120
      • health decreased from 180 to 120
      • causes constant damage to all enemy air units within close proximity for 20 seconds
    • Miniman buffed:
      • bomb health increased from 125 to 130
      • bomb explosion timer decreased from 3 seconds to 2.5
      • bomb splash damage decreased from 500 to 250
    Fixes
    • Moved Rampart to correct location on build bar
    • Fixed colour of spectators in lobby when Legion theme is active
    • Fixed colour of Legion tag in games browser
    • Stoke now uses correct weapon identifier on its factory build image
    • Corsair now uses correct weapon identifier on its factory build image
    • Investigator in radar mode no longer creates errors in the logs
    • Fixed Decimator rocket trail
    Last edited: May 16, 2016
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  2. mwreynolds

    mwreynolds Well-Known Member

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    Nicb1 likes this.
  3. Quitch

    Quitch Post Master General

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    Given there are only two of them please use them for big games only.
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  4. Quitch

    Quitch Post Master General

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    If you want to be part of some big Legion games then check out when g0hst is streaming. We've been setting up a number of 8v8 games.
  5. Nicb1

    Nicb1 Post Master General

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    EDIT:
    It's out now :)

    Ok so new release of legion everyone.

    Big change in this build is that you can now join a Legion game without the mod being installed. All elements including client will be auto downloaded upon joining a game if you do not have the mod enabled.(I still recommend installing the mod from cmm before launching a lobby just so that you don't hold up everyone else if the download takes a while)
    v0.12.0 - 2016/05/23
    General
    • Improved MLA selection graphics in lobby
    • In-game menu is now red when Legion UI is enabled
    • Removed blue shadows from UI elements when Legion UI is enabled
    • Novas prioritise air
    • Optimised Nova effects for performance
    • Standardised colouring of commanders on game launch splash
    • Standardised colouring of Commanders in lobby
    • Infiltrator's probe scan effect plays more than once after deployment to more clearly show its function
    • Wraith renamed to Spectre
    • Excalibur renamed to Paladin
    • Added idle effects to the Havoc
    • Improved PA startup time when Legion is disabled through use of new companion mod feature
    • Improved Investigator description
    • Improved game logging
    Balance
    • Diplomat buffed
      • Cost reduced from 50,000 metal to 40,000 to match Halley
    Fixes
    • Fixed build icon weapon symbols for Catfish, Bowhead and Talos
    • Fixed numerous textures being too bright
    • Adding unit card pictures for Booms spawned by Necromancers
    • Log no longer shows errors for invalid impact decal
    • Fixed placement size of basic and advanced Vehicle Foundry and the advanced Walker Foundry
    • Build bar buttons turn red when clicked not blue
    • Sub-orders from the orders bar are now also red
    • Fixed boundary and selection box of the Holocene
    • Legion lobby no longer obscures Lobby System Preview mod's planet display
    • Slot colour now correct shade of grey after removing an AI player
    • Legion Commanders highlighted red in commander selection even if the Legion theme is disabled
    • Fixed ready button moving after being clicked
    • Starcannon pods correctly display their trail
    • Description of Kosmos now correctly states that it attacks land
    • Starcannon description no longer claims it's a teleporter
    • Booms spawned by the Necromancer now have alt-fire
    • Purger can attack surface naval ships close to the shore
    • Fixed strategic icon warnings in log
    • Intro buttons properly sized for latest PA versions
    Last edited: May 23, 2016
  6. wpmarshall

    wpmarshall Planetary Moderator

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    Why would you rename units after I made a hugely long video explaining the units with the old names? :/
  7. MrTBSC

    MrTBSC Post Master General

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    battle for wraith and excalibur?
  8. wpmarshall

    wpmarshall Planetary Moderator

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    Such an event would lessen the significance of the Fight For The Ant, so no :p
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  9. emraldis

    emraldis Post Master General

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    I asked for the names to be changed, since they were taken from my OWO mod, and nicb1 wanted to do some legal stuff that would have inferred they were his names, meaning I'd have to give him credit for my own work :p I politely asked him to change them, and he politely agreed. Hope that explains it! (Sorry marshall!)
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  10. Quitch

    Quitch Post Master General

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    Same reason the Comet is named the Comet, it's all part of a plan to annoy you :)
  11. wpmarshall

    wpmarshall Planetary Moderator

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    [​IMG]
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  12. MrTBSC

    MrTBSC Post Master General

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    ftfy :p
  13. stuart98

    stuart98 Post Master General

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    No.

    That was bad and you should feel bad.
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  14. MrTBSC

    MrTBSC Post Master General

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    ab-so-lute-ly ... ... no ...
  15. Ksgrip

    Ksgrip Active Member

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    [​IMG]
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  16. wpmarshall

    wpmarshall Planetary Moderator

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    :eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek:
    :eek::mad::mad::mad::mad::mad::eek::mad::eek::eek::eek::eek::eek::eek::eek::mad::eek::eek::eek::mad::mad::mad::mad::eek::eek:
    :eek::mad::eek::eek::eek::eek::eek::mad::eek::eek::eek::eek::eek::eek::mad::eek::mad::eek::eek::mad::eek::eek::eek::mad::eek:
    :eek::mad::eek::eek::eek::eek::eek::mad::eek::eek::eek::eek::eek::eek::mad::eek::mad::eek::eek::mad::eek::eek::eek::mad::eek:
    :eek::mad::mad::mad::mad::mad::eek::mad::eek::eek::eek::eek::eek::eek::mad::eek::mad::eek::eek::mad::mad::mad::mad::eek::eek:
    :eek::eek::eek::eek::eek::mad::eek::mad::eek::eek::eek::eek::eek::mad::mad::mad::mad::mad::eek::mad::eek::eek::eek::eek::eek:
    :eek::eek::eek::eek::eek::mad::eek::mad::eek::eek::eek::eek::eek::mad::eek::eek::eek::mad::eek::mad::eek::eek::eek::eek::eek:
    :eek::mad::mad::mad::mad::mad::eek::mad::mad::mad::mad::mad::eek::mad::eek::eek::eek::mad::eek::mad::eek::eek::eek::eek::eek:
    :eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek::eek:

    Seriously though... don't you dare!
  17. bengeocth

    bengeocth Post Master General

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    Holy **** you guys love this game. This amount of effort and organization is absolutely amazing. I have been away from the pa community for ages, and I come back to see this. Damn guys. This- This is remarkable.
    Clopse, emraldis, Alpha2546 and 5 others like this.
  18. Alpha2546

    Alpha2546 Post Master General

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    Whenever I see wasushi
    [​IMG]
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  19. elodea

    elodea Post Master General

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    Thanks to all who helped us test Legion BETA on PTE. Many bugs and balance issues would not have been identified and resolved without you.

    With BETA soon coming to an end as we gear for release onto stable PA, we would love to hear your feedback on the mod and what we can improve to make it as fun as possible for everyone.

    Short feedback form
    Legion BETA feedback
    Last edited: May 27, 2016
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  20. Quitch

    Quitch Post Master General

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    v0.13.0 - 2016/05/29

    General
    • Mixed MLA/Legion armies now use a custom icon on the player list
    Balance
    • Starcannon nerf:
      • Pods can now be shot down by Bluehawks, Catapults, Stingrays and Panzers
    • Decimator buff:
      • Health increased from 1500 to 2500
    • Panzer nerf:
      • Missiles can now be shot down by GIL-Es
    Fixes
    • Removed an invalid ammo type to prevent errors
    • Panzer no longer misses at close range
    • Legion tag no longer shown in UI in non-Legion games
    Last edited: May 30, 2016
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