Storm Isle Productions launches indiegogo for DOTS RTS

Discussion in 'Unrelated Discussion' started by barnebiss, December 19, 2015.

  1. barnebiss

    barnebiss New Member

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    We have adjusted the scope or our funding campaign for the project, we are not seeking to raise 50k as before to produce a fully polished build with all remaining factions finalized and working, instead we are seeking to raise 10k to finish up the two factions we have the concepts finalized for. the 10k will cover the modeling, texturing and animation costs for those units along with production of remaining interface and game art for a polished early access release on steam in August 2016 with two working Tempest factions.

    Indiegogo since launching has climbed to 480 raised, check out our campaign and help us spread word :)
    https://www.indiegogo.com/projects/disciples-of-the-storm--2/x/8317792#/

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    Find us on steam at

    http://steamcommunity.com/sharedfiles/filedetails/?id=294002132

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    Some new Sun faction unit concepts being worked on

    Sun Gig
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    Sun Orb Chucker

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    Sun Belcher Cannon [​IMG]

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    Concept WIP of possible Sun Workshop concept design
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    Posted update on our indiegogo about new gui interface art style look.
    https://www.indiegogo.com/projects/disciples-of-the-storm--2/x/8317792#/updates
  2. barnebiss

    barnebiss New Member

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    Working on implementing world lighting effects for maps.

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    cdrkf and Clopse like this.
  3. barnebiss

    barnebiss New Member

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    A short test video showing how the world light and effects for altar move + the rock debris field far below islands spiraling..

  4. squishypon3

    squishypon3 Post Master General

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    The game has definitely come a long way since I last saw it. I love the architecture design and just the general look. Really nice. =)
    Nicb1 likes this.
  5. barnebiss

    barnebiss New Member

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    We got a boost in backing yesterday from the folks at TripWire Interactive from Alan Wilson who pledged 1k in support and pushed us to the 21% funded mark!

    Getting ready to do a stream interview tonight with WASD.Radio tonight to talk about the project and campaign to rally further support...

    We are at 2k now just 3k short of 5k and being halfway to 1ok goal.
  6. barnebiss

    barnebiss New Member

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  7. barnebiss

    barnebiss New Member

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    Initial test Sun faction unit production icons done for the unit production bar, these are stand in icons until the final polished icons are done.

    Also got the initial test sun faction stand in meshes into engine.

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  8. barnebiss

    barnebiss New Member

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    We are very pleased to showcase the new rain spawn pool structure mesh today, the newly finished structure mesh spawns rain beasts that drift through the air to attack nearby enemy units or structure that enter or are constructed in range of the pool.

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    Besides the new Rain Spawn Pool structure we also highlight the new nearly completed rain faction arrayed that now has the following meshes finished for the faction.

    Ice Gatling

    Rain Generator

    Ice blocker tower

    Acid barricade

    Rain Workshop

    Rain faction Ice Golem
    squishypon3 and cdrkf like this.
  9. barnebiss

    barnebiss New Member

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    Been a bit since I posted but wanted to wait until I had some finished new content to show :)

    Some images of recent work on finished Sun faction!
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    Also work on thunder faction structure concepts started

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    tunsel11 and cdrkf like this.

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