PA PTE build 89626-pte is now live!

Discussion in 'Planetary Annihilation General Discussion' started by mkrater, October 15, 2015.

  1. mkrater

    mkrater Uber Alumni

    Messages:
    1,349
    Likes Received:
    1,830
    AI Changes:
    AI will do a better job of keeping the Commander safe.

    Bugfix/polish:
    Bolos are now named Ants.
    You can no longer assist non-friendly units.
    Improvements to the local server warnings:
    1) If you have set the local server setting to OFF, you will no longer see a message warning that your computer does not meet the requirements. It will still warn you that you have to either sign in or change your settings.
    2) The local server option in the server browser will be disabled if you have set the local server setting to OFF.
    Certain UI elements in the system editor would appear briefly while the JS was loading. They no longer appear before the scene is ready.
    Added keybindings for the 'ammo' build group. Added the structure tag to land mines.
    Removed the 'basic' type from land mine, so that normal fabbers cannot build it. Also added the naval type, since mines can be built on water.
    Prevent player kill notifications from popping up at the start of a replay.
    We now wait to check if the current build version is out of date until after the user has signed in.
    Fix starting planets not being indicated in the details pane of the server browser.
    Fix for an error that occurs when reconnecting to a game more than once.
    Add Able commander to the catalog. This allows those that have Able to play it online.
    Inform Windows that we are "DPI-aware" to fix Windows 10 changing the resolution of the game while in full screen mode.
    Fix for audio dropping out in long/big games.
    ArchieBuld, FSN1977, cdrkf and 4 others like this.
  2. wpmarshall

    wpmarshall Planetary Moderator

    Messages:
    1,868
    Likes Received:
    2,989
    This is no mere bug-fix or polish.

    THIS is.....

    THE ANT UPDATE
    ArchieBuld, mjshorty, Remy561 and 6 others like this.
  3. iacondios

    iacondios Active Member

    Messages:
    118
    Likes Received:
    53
    What! Can't assist non-friendly units??? How am I supposed to get my orbiting radar to follow the enemy comm around now???
    cdrkf likes this.
  4. cdrkf

    cdrkf Post Master General

    Messages:
    5,721
    Likes Received:
    4,793
    I think the answer is, you don't? (or you use another command like attack instead :p)
  5. wpmarshall

    wpmarshall Planetary Moderator

    Messages:
    1,868
    Likes Received:
    2,989
    I only just saw this one!
    Fab!
  6. FSN1977

    FSN1977 Active Member

    Messages:
    657
    Likes Received:
    232
    Nice I can play with my Able commander again :)
  7. wilhelmvx

    wilhelmvx Member

    Messages:
    92
    Likes Received:
    84
    good stuff.

Share This Page