Hotfix 89528 with TITANS update 86422, Hotfix 86765, Hotfix 87296, Hotfix 88163, & Hotfix 88288

Discussion in 'PA: TITANS: General Discussion' started by mkrater, August 25, 2015.

  1. sevmek

    sevmek Active Member

    Messages:
    114
    Likes Received:
    59
    I guess it is related to this bug:
    https://forums.uberent.com/threads/reconnect-with-no-vision.69947/
  2. FSN1977

    FSN1977 Active Member

    Messages:
    657
    Likes Received:
    232
    can't watch replays, when I enter replay Id in the Replay section. getting error "unable to load replay"
  3. Quitch

    Quitch Post Master General

    Messages:
    5,884
    Likes Received:
    6,045
    Speed controls are still broken in replays, as we found out in the recent tournament.
    n00n and proeleert like this.
  4. mkrater

    mkrater Uber Alumni

    Messages:
    1,349
    Likes Received:
    1,830
    Updated OP with Hotfix build 88163 notes.
    tracert, n00n, Remy561 and 1 other person like this.
  5. n00n

    n00n Active Member

    Messages:
    345
    Likes Received:
    210
    Nice job on fixing the lobby bug(s).

    Ah… Why no more negative bounty mode? :(
    Bsport, Remy561, Quitch and 1 other person like this.
  6. n00n

    n00n Active Member

    Messages:
    345
    Likes Received:
    210
    Also the Storm destroys mines when firing in the proximity.
  7. n00n

    n00n Active Member

    Messages:
    345
    Likes Received:
    210
    I was chatting with @wpmarshall earlier and he told me (and it can be observed in his many videos) that when opening a PiP for the first time it shows the system view instead of a copy on the current view as it should.

    Looking at the code it seems the issue is caused by a delay timer that is too short for users with slower systems (media/ui/main/game/live_game/live_game.js line 2618).
    wpmarshall likes this.
  8. Alpha2546

    Alpha2546 Post Master General

    Messages:
    977
    Likes Received:
    1,561
    Seems to be an issue with the latest patch. Game gets stuck on splash screen when player crashes or disconnects (when you start a game and you see the commanders on the big screen).
    Last edited: September 22, 2015
    n00n likes this.
  9. mkrater

    mkrater Uber Alumni

    Messages:
    1,349
    Likes Received:
    1,830
    Is anyone using mods when this happens?
  10. flycf

    flycf New Member

    Messages:
    6
    Likes Received:
    0
    last patch Broke the game for many.
  11. flycf

    flycf New Member

    Messages:
    6
    Likes Received:
    0
    No mods

  12. mikeyh

    mikeyh Post Master General

    Messages:
    1,869
    Likes Received:
    1,509
    Still missing in server browser planet detail when you select a game.

    Also take a look at what Faster Server Browser and System Sharing show in detail or tool tips for planets:
    • Radius
    • No Metal OR Metal Clusters % and Metal Density % OR Custom Metal count
    • Custom CSG count
    • Custom Landing count
    Sadly not all of this information is available in the games feed or once a system is loaded via the engine in new game.

    Ideally that kind of information should be available everywhere including radius and metal in live game.
    Last edited: September 24, 2015
    Remy561 likes this.
  13. mkrater

    mkrater Uber Alumni

    Messages:
    1,349
    Likes Received:
    1,830
    Updated OP with Hotfix build 88288.
    stuart98, Remy561 and DeathByDenim like this.
  14. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    [BUG]
    I noticed today that you can no longer use team chat while spectating an ongoing game. That is, talk to fellow spectators only even when global chat is enabled. I'm sure this used to be possible in the past.

    So:
    • Start a FFA game with Global Spectator Chat enabled.
    • Die.
    • Press <Enter> to chat. This is visible to everybody.
    • Press <Shift>+<Enter> to chat. This is also visible to everybody.
    This may have happened around the time that the keyboard shortcuts for chat and team chat were swapped, but I'm not sure.
    n00n likes this.
  15. cybrankrogoth

    cybrankrogoth Active Member

    Messages:
    191
    Likes Received:
    57
    BUG
    On patch 88288
    Both with mods, and without mods
    big maps playing skirmish. 6 planets, 1 gas giant, 4 moons and starting with 4 asteroids.
    No particular change to sizes of planets, left as default.
    Using local server, and online servers.
    After about 20-30 minutes server.exe crashes and the game freezes.
    Ram usage barely touches 5 gig, where before it could comfortably use up 12-16 gig without crashing.
    Last edited: September 24, 2015
  16. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    Do you also have the server log for that crash? You can find those in "%LOCALAPPDATA%\Uber Entertainment\Planetary Annihilation\". You can just copy-paste that location in the address bar of Explorer.
  17. huangth

    huangth Active Member

    Messages:
    498
    Likes Received:
    209
    I know all the developers are working hard on bug fixing.
    But can the game get some balance modification?
    Changing the price, speed, and the fire power of units is easier and faster, isn't it?
    From Titan released to patch 88288, I haven't seen too many balance changes.

    I already find the usage of Icarus and Zeus.
    But for Omega, Hornet and Wyrm, I think they really need some buff.
    Last edited: September 24, 2015
  18. cybrankrogoth

    cybrankrogoth Active Member

    Messages:
    191
    Likes Received:
    57
    I do have a few logs from the past few games. I try to keep everything as stock standard as possible aside the mods.
    If I have made custom changes to settings, I wouldn't know what they are. I've uploaded the 4 latest logs.

    Attached Files:

  19. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    Ah, sorry, I meant the server logs. They are one directory up from where you found the PA logs. They look like server-YYYY-MM-DD-TIME.txt.
  20. Ksgrip

    Ksgrip Active Member

    Messages:
    612
    Likes Received:
    242
    I don´t know what you did but now is near unplayable. It´s extremely crashy, and for example the change control mod makes he game crash... Is any hotfix coming?

Share This Page