Unit name bug and Lob don't work

Discussion in 'Support!' started by daTomas, August 18, 2015.

  1. daTomas

    daTomas Member

    Messages:
    90
    Likes Received:
    29
    I got this on a lot of unit names...

    Also, what's the point of Lob? It should build and fire bots, but it does not...

    Attached Files:

    • PAT.JPG
      PAT.JPG
      File size:
      1 MB
      Views:
      36
  2. igncom1

    igncom1 Post Master General

    Messages:
    7,961
    Likes Received:
    3,132
    UI bug, I'm sure it'll be fixed soon, nothing major.
  3. Remy561

    Remy561 Post Master General

    Messages:
    1,016
    Likes Received:
    641
    I don't any problems with the Lob, its works exactly like a tech 1 unit launcher; only here it is limited to launching dox.
    stuart98 likes this.
  4. igncom1

    igncom1 Post Master General

    Messages:
    7,961
    Likes Received:
    3,132
    Not the unit it's self, but a lot of the unit descriptions are bugged out.
  5. daTomas

    daTomas Member

    Messages:
    90
    Likes Received:
    29
    It doesn't do anything when selected, can't build any units.
  6. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    First guess: Old mods enabled?
    cwarner7264 likes this.
  7. exterminans

    exterminans Post Master General

    Messages:
    1,881
    Likes Received:
    986
    Select attack target. Done.

    It has no build menu, unlike the regular unit cannon. It doesn't actually "build" the Dox either, instead it uses regular projectiles.
    stuart98 likes this.
  8. daTomas

    daTomas Member

    Messages:
    90
    Likes Received:
    29
    Yep, some for PA. Didn't realize that they are active for Titans too, my bad.
    cwarner7264 and stuart98 like this.
  9. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    pamm just continues to work for titans
  10. daTomas

    daTomas Member

    Messages:
    90
    Likes Received:
    29
    I disabled all mods, Lob is working.
    cwarner7264, ArchieBuld and stuart98 like this.
  11. dom314

    dom314 Post Master General

    Messages:
    896
    Likes Received:
    1,196
    The localization format for the names have changed. Client mods will need to be updated to fix that.
  12. takfloyd

    takfloyd Active Member

    Messages:
    202
    Likes Received:
    165
    The Lob works, but the Dox it creates do not. They don't have the unit sidebar. Unless that's intentional.
  13. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    You may be in the tutorial, I think there is a bug in there for them.
    stuart98 likes this.
  14. stuart98

    stuart98 Post Master General

    Messages:
    6,009
    Likes Received:
    3,888
    I think that bug may or may not be due to client side mods.
  15. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    It is not due to mods, I am pretty sure of that.
  16. reddreadmorgan

    reddreadmorgan New Member

    Messages:
    7
    Likes Received:
    5
    Build Lob.
    Force attack does nothing.

    Every so often. It fires on it's own. And then a blue bar appears, which charges up.
    Once this blue bar appears and is full, then force attack works.

    I tried building another lob, waiting, and force attack. Still nothing. No blue bar appears.

    Can you force-attack lobs 100% of the time? Because I can't.
  17. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    You can absolutely, do you have all mods disabled? Check that again.
  18. reddreadmorgan

    reddreadmorgan New Member

    Messages:
    7
    Likes Received:
    5
    No mods. I've never even installed mods. Ever.

    It happened to me alone versus AI in my first game I played, as I said, it 'woke up' later on and started to fire on it's own.

    Then it happened to my friend and I in two test FFA games last night. Lobs completely non-functional, even building multiple ones. Our *third* test game, the Lobs started working for me, but not for him.

    After that, they worked for both of us, after being built, it would pop out 9 doxes if force fire was used.

    The only major glitch so far in a great game.

    I'll see if I can figure out a pattern to when/why this happens.

Share This Page