Did the tanks damage already get tweaked?

Discussion in 'Monday Night Combat 360 General Discussion' started by Flamesaw, August 13, 2010.

  1. Flamesaw

    Flamesaw New Member

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    It seems that over the last 2 days, the tanks damage has been scaled down, anyone else feeling this?
  2. scathis

    scathis Arbiter of Awesome Uber Alumni

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    No change to the Tank has been made so far.
  3. AssassinsGoneWild

    AssassinsGoneWild New Member

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    *cough* MAKE HIM OP *cough*
  4. Flamesaw

    Flamesaw New Member

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    Maybe more people are using the armor endorsment
  5. Evil Lemon325

    Evil Lemon325 New Member

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    The gold armor is the default endorsement for tanks.
  6. nailhead04

    nailhead04 New Member

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    He means other people. As in the people the tank(op) is trying to kill.
  7. Baaay

    Baaay New Member

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    well you could have been fighting bad tanks if the beam isnt on you the while time its weak the long the beam is on u with out missing it builds up more and more dmg

    for ex : 1-2-3-4-5-6-7-8-9
    or : 1-2-3-MISS-1-2-MISS-1

    so if the tank even misses for a sec a dmg stars over
    -----------------------------------------------------------------------
    now that i think of it the closer you are the more dmg it does
    Last edited: August 31, 2010
  8. Briq

    Briq New Member

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    If a dev could respond to this post I'd be interested to know if there's any truth in it.
  9. zarakon

    zarakon Active Member

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    hmm, i thought the tank's damage output just scaled inversely by distance (closer = more)

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