WARFARE IN OPEN SPACE

Discussion in 'Planetary Annihilation General Discussion' started by dragontemplar4, July 4, 2015.

  1. dragontemplar4

    dragontemplar4 New Member

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    When building orbital factories you just wish for Deep space ships like, destoyers, missle carriers, etc. i mean i would love to burn enemy worlds by pelting them from orbit so heres what they would be and do and how.

    Orbital factories can make Gantries

    Gantries allow the consturction of basic orbital vessels I.E. Light destroyers, Corrvettes, Orbital Transit interceptor stations, Basic Fabbericator and standard units, and Planetary Sheilds.

    Advanced Gantries allow the constuction of, Dreadnuaghts, Missle Frigates, Capital Ships, Carriers, and Long Range Rail gun vessels

    Basic Gantry vessels

    Dolphin - Light destroyer
    Thrasher - Corvette
    Cinder Block - Orbital Transit interceptor station
    Im still looking into other ideas

    Advanced Gantry Vessels

    Dragon - Dreadnuaght, Advanced, anti Fighter, anti Cruiser, and anti, carrier.
    Scythe - Missle Frigate, Advanced Anti Fighter anti Cruiser.
    Reaper - Capital Ship, Can Fabricate Bots drop them from orbit, advanced Anti Orbital ship, and Anti Fighter,
    Blue Whale - Carrier, Desinged for long range deep space and orbital figther support, can construct Phenoix fighters and Firefly gunships (Planetary, Orbital, and deep space gunship).
    Shark - Sniper Vessel, Fires magnetic rounds, when the rounds hit the desired location cuases a large explosion, 2x of a nuke.

    Would Planetary Annihailation support this what do you think.
  2. killerkiwijuice

    killerkiwijuice Post Master General

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    just place the bill on the table

    EDIT: you probably never heard of the Orbital Warfare Overhaul mod?
    Last edited: July 4, 2015
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  3. igncom1

    igncom1 Post Master General

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    orbital warfare mod is the bestest mod for space warsafeare on the forums.

    #Im not drunkim like loving pa, and it's oritsal warfare mods.
    emraldis and Nicb1 like this.
  4. pivo187

    pivo187 Active Member

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    Why is no one playing mods? !
  5. tatsujb

    tatsujb Post Master General

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    .
    Last edited: July 6, 2015
  6. Gerfand

    Gerfand Active Member

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    there must be a mod arround, but the devs will not support this.

    why you dont buy Homeworld remastered, or Nexus, SoaSE, or even wait until Shallow space is released?
    stuart98 likes this.
  7. MrTBSC

    MrTBSC Post Master General

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    waiting for the modstuff to be implemented into vanilla .... so they are vanilla ... example tacmissiles shooting orbital like in statera and owom ( was it in rcbm as well?)


    on topic :
    planetary annihilation is about combat that revolves around planets
    adding deepspacecombat would make it a entirely different game
    and if you put too much emphasis on space combat then there would be no point in having a surfacearmy or it would take a significant backseat
    to me that is not the point/attraction of the game that doesn't mean i am against more orbital interaction ... in fact i asked for more orbital and teleport logistic options since beta ... and i believe with that there would automatically be a shift more torwards orbital interacting with surface but the horsework would still be done by the surface army ...
    Last edited: July 5, 2015
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  8. stuart98

    stuart98 Post Master General

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    RCBM was the first mod to have tac missiles shooting orbital.
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