Random systems

Discussion in 'Planetary Annihilation General Discussion' started by goofyz3, March 19, 2015.

  1. goofyz3

    goofyz3 Active Member

    Messages:
    111
    Likes Received:
    33
    Please fix the random systems.

    A lot of the generated planets (a lot means ALL) are ice planets with loads of water.

    Make more random systems with different temperatures and less water.

    Or better make sliders.

    Water planets are a little bit lame. Because with multi planets ships are useless because they are stuck on the planet and can't be teleported.
  2. frostsatir

    frostsatir Active Member

    Messages:
    166
    Likes Received:
    72
    I will add that we need in multiple planet spawns too. All random systems has a one start planet.
  3. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    It doesn't seem to bad though. I took a sample of 300 randomly generated planets.
    biome.png
    Only the Earth-type planets seem to have significant amounts of water. Their water heights are:
    waterheight.png

    So it seems even for the Earth type planets, many of them aren't water planets.

    Also, don't you get a choice of five different systems. They're not all water, are they?
  4. goofyz3

    goofyz3 Active Member

    Messages:
    111
    Likes Received:
    33
    I like to play on a earth like planet or tropical or dessert planet.

    The water units are to powerful and slow. They are not that fun to play with.

    But with this kind of random maps the lava planets are the way to go unfortunately.

    The random maps before where 10 times better.......
  5. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    Well, if you want to change the random systems, you can open the file "<PA Install Dir>/media/ui/main/game/new_game/new_game.js". On line 1312 and further, you can change the range of water height for random planets. Change lines, such as:
    Code:
      waterHeight: [55, 60],
    to for example
    Code:
      waterHeight: [25, 30],
    And, ta-daa no or less water. You can muck about with the other ranges as well. If you find values you like, I can help you turn it into a proper mod, so you can share.
    goofyz3 likes this.
  6. theseeker2

    theseeker2 Well-Known Member

    Messages:
    1,613
    Likes Received:
    469
    this is actually a valid point that I had not thought of before... water planets are disadvantageous to hold, because it is harder to stage an invasion from one. Are unit cannons still build-able on water? I thought they removed that, as well.
  7. goofyz3

    goofyz3 Active Member

    Messages:
    111
    Likes Received:
    33
    Omg Thanks dude will look into that today.

    And the unit cannon cannot be build on water so yes invasions to other planets are harder. Only option is orbital.
  8. goofyz3

    goofyz3 Active Member

    Messages:
    111
    Likes Received:
    33
    Editing the file works but it's a hassle takes long time.

    I still would like to have sliders.
  9. mjshorty

    mjshorty Well-Known Member

    Messages:
    871
    Likes Received:
    470
    killerkiwijuice and goofyz3 like this.
  10. andrehsu

    andrehsu Active Member

    Messages:
    366
    Likes Received:
    120
    People sure do have time when they can test it 300 times...
  11. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,328
    Likes Received:
    2,125
    I didn't play 300 games just to get my data, silly. I pulled them directly from the random system generator underneath of course.
  12. goofyz3

    goofyz3 Active Member

    Messages:
    111
    Likes Received:
    33
  13. andrehsu

    andrehsu Active Member

    Messages:
    366
    Likes Received:
    120
    Still sounds like a lot of time.
  14. killerkiwijuice

    killerkiwijuice Post Master General

    Messages:
    3,879
    Likes Received:
    3,597
    Yeah that's a really good mod actually, not to mention it's probably the most complex mod for PA.

    Its definitely better than the new vanilla generator.
  15. goofyz3

    goofyz3 Active Member

    Messages:
    111
    Likes Received:
    33
    Awesome it works great.

Share This Page