Turttlers your doomed!

Discussion in 'Planetary Annihilation General Discussion' started by nuketf, December 7, 2014.

  1. nuketf

    nuketf Active Member

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    now with the Unit cannon you can build say 20 unit cannons then fire units to a player that turttled a planet destroyed defences in a area build gate vola! Truttling players can no longer turttle!
    Last edited: December 8, 2014
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  2. suketchi

    suketchi Member

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    Yeah, because "Turtlers" have no nukes and their own UC to avoid this "invasion". :rolleyes::D
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  3. davostheblack

    davostheblack Well-Known Member

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    Cheaper turrets, AA and radar

    come at me bro!
  4. mered4

    mered4 Post Master General

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    *insert slammers here*
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  5. stonewood1612

    stonewood1612 Well-Known Member

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    Fire units? Are you talking about Infernos? The Unit Cannon can't build infernos. At least not right now...

    I like that can't build certain units, but I think infernos should be buildable by the UC. If the UC stays like a factory, that is.
  6. bengeocth

    bengeocth Post Master General

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    Turtlers can't stand to the might of aggressive players. Aggressive players can expand and have the commander everywhere on any planet, with huge hordes of every type of unit. Eventually, the turtler's base will break, regardless of how many nukes they can get. You can only get so many while sitting in a 10-15 mex hub.
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  7. kayonsmit101

    kayonsmit101 Active Member

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    So true!
    I use to play turtle style all the time in rts games. PA has definitely changed that for me. Don't get me wrong, I still enjoy setting up a crazy defensive network from time to time but I very much prefer this aggressive expansion concept more and more.
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  8. Planktum

    Planktum Post Master General

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    I don't see you point. What are you trying to say?
  9. squishypon3

    squishypon3 Post Master General

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    A turtle can easily just nuke or unit cannon you back/ before you can.
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  10. schuesseled192

    schuesseled192 Active Member

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    Wait the unit cannon builds units....that explains why i couldn't use it to lob my army about.
  11. schuesseled192

    schuesseled192 Active Member

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    He was talking about turtling an entire planet.
  12. Planktum

    Planktum Post Master General

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    Of course both parties have these things, but Turtlers aren't as impenetrable now.
  13. sigmud2

    sigmud2 Member

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    Just letting you know, yu have some awful grammar in the title of this thread.
  14. bengeocth

    bengeocth Post Master General

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    Guys, there is no mistaking that turtlers are really good at pulling a nuke out of thier ***. The point is, one nuke, if you are aggressive enough, won't hurt you that much. You should have all kinds of factories all over the planet, to the point where one nuke is a mosquito bite- and can be healed in less than a minute. That is the problem with turtlers. They only trump each other.

    Also, you're*
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