Known AI issues: The AI is too skittish with bots (fixed internally) AI will not build an advanced air factory due to being unable to expand (fixed internally) AI will ignore some usable units (when making new platoons) if they can be used in more than one squad (fixed internally) -jables edit: added to OP
my minimap generation creates nice symmetric images of the ranked maps I think on Osiris there is an unuseable mex close to one of the spawns, but I guess that probably will be fixed once mex placement can be controlled.
Interesting.......... My forum notifications didn't go off when Jables posted this. Weird. The forum hath betrayed me! Rawr! Regardless, TO TEST AND BEYOND!
- lots of ai tweaking; fewer fabbers, uses jigs - the ai-modder names are in - bot/vehicle split in. AI favors bots, but that may be for cost. - ai personality: adv_eco_mod and adv_eco_mod_alone - default personality metal values tweaked down very slightly - new hidden biome 1v1test - connect_to_game includes a retry mechanism - kickstarter names alphabetized - fixupPlanetConfig extracted to UberUtililty - common.js touched
Again i can't stress enough how Uber is respecting its commitment to improve the game. Very nice PTE, PA is really promising a lot ....
I usually play against the most difficult AI but with 5 more eco than AI (I'm a ****). And since this last PTE this AI is proving to be a bitch !!!!
When using custom csg, water will not correctly flow into cracks. We will probably do a few PTE pushes and I expect to have it fixed before this goes live.
Dox vision is not visually obvious - for some reason the lighting is still set to the old range of 150. You guys DID just change the JSON value, right?
I'm in a queue, got matched, Timer expired, but nothing happend, It just stood there being pretty and all at 0. Just so you know
Hotkeys. The most magic one is ctrl+e. Then mark a brush and copy paste it. Read the settings for all hotkeys, as suggested by the build notes
Hi Jables, I think 90 seconds are barely enough to reconnect to a game even once. And this PC is basicly as good as the dev machines uber used afaik (i5 4670k @ 3,4 GHz, 8GB, GTX 660 TI). Im pretty sure many players have to work with something less powerfull.