Think Snipers are OP? Assassins are cheap? Come right in.

Discussion in 'Monday Night Combat PC Discussion' started by Caliostro, February 11, 2011.

  1. Caliostro

    Caliostro New Member

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    Are you tired of how overpowered Snipers, Assassins, Gunners, Assaults... And seemingly everything that you're not playing being so grossly overpowered and, let's face it, cheap and unskilled?

    Well, we have a real celebrity endorsed tutorial on how to deal with just that! Lucky you!

    Click right here so you too can learn how to deal with all those overpowered and broken game mechanics!

    Are we clear? Let the eponymous words sink for a few hours in if needed.

    In my 100+ hours playing the game I'm fairly certain I've heard pretty much EVERY class being lauded as overpowered and broken. Snipers and Assassins? Surely. Gunners and Tanks? Off course! Support and Assault? Why the **** not! In my 100+ hours, while I do have favourites, I have yet to feel ANY class is inherently better than any other class, nor do I find any statistical or empirical evidence towards any significant lack of balance. What I do often find is that it's generally the crappier or "bottom feeder" players complaining about how some classes, generally when played by good players, are overpowered.

    Yes, it's a rant. But why not. It's certainly more constructive than the 20 million "THAT CLASS THAT KEEPS KILLING ME (generally the class that's meant as their class's counter) EVEN THOUGH I KEEP USING THE EXACT SAME TACTIC TO DEAL WITH IT! WAHAAAAAAAAAAH!".

    Remember kids, it is said that using similar methods and expecting different results is a definition of insanity.
  2. BulletMagnet

    BulletMagnet Post Master General

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  3. Runie

    Runie New Member

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    Basically every class in the game is OP. At the same time.
  4. BulletMagnet

    BulletMagnet Post Master General

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    Scathis will get a kick out of this post.

    I once remember him saying that he feels as if he's done his job well if people never agree on im/balance, but should be worried once people start agreeing.

    There's been a few people who recently tried Assassin, and discovered that they're rather good with it. From what I've seen so far, those people are categorically good players and excel at all classes.
  5. Shurryy

    Shurryy New Member

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    Hmmmm... Whut? *Chuckle* :)
  6. Caliostro

    Caliostro New Member

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    There ya go. Though that version doesn't have the video. I can't find a video version that's not the mentioned in the OP, but the important part is the music.
  7. Runie

    Runie New Member

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    Within my first day playing this game I realized that every class is ridiculously powerful. Pretty much everyone has a way of surviving anything or killing anyone one on one.

    Assaults can ring out everyone, Assassins can kill everyone with a lunge + backstab, Gunner has dual miniguns and can flatten + ringout anyone, Sniper can headshot and ringout everyone, Supports shotgun is devastating as well as his airstrikes OHKO everyone, Tank's deathblossom can take out anyone fairly quickly and his grapple can ringout people not to mention his charge can knock down multiple people.

    Everyone is OP. No one class however can reliably mow down a group of players.

    fake edit: I know someone is gonna say the sniper can but really his job is end confrontations before they start so that doesn't really count considering he can't lock down an entire map alone. If you move as groups and spread out someone is going to die but not everyone before they get to him.
  8. zarakon

    zarakon Active Member

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    I don't think the sniper is overpowered, but I do believe the game would be more fun without them.
  9. Col_Jessep

    Col_Jessep Moderator Alumni

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    This. I can deal with a Sniper as Assault. However, it requires me to divert ALL my attention to keep him busy the WHOLE match just so my team can work in relative safety. I sometimes do nothing else than grieve one Sniper for a whole match on Spnky or Grenade III. I don't enjoy it and the Sniper sure as hell does not either.

    I enraged one Sniper so much in one game that he gave up on sniping me and came after me with the intend to grapple me and ring me out. :D
    Sorry mate, nothing personal, even if it looks that way. But that's what is required on some maps so my team can win...
    Please don't hate me for doing my job... :eek:
  10. Caliostro

    Caliostro New Member

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    That's... not a very smart move. Between the assault rifle and jetpack, headcrabs and charge, it's really the worst possible move.


    As for "I don't like them", I'm sure most people feel like that towards whichever class counters their favourite. When I'm playing assault I can generally shut a sniper out of a spot/half a map with bomb alone. Just kill them off their perch once, then replace them with a bomb. If they try to get back (usually requires a jump pad or walking through a path into your bomb), instantly explode go Jackson Pollock with their faces all over the walls.
  11. Col_Jessep

    Col_Jessep Moderator Alumni

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    Yup, didn't work too well for him, but it was understandable. I spend 15 minutes doing not much more than to make sure he didn't have one moment to snipe on Grenade III. I'm pretty sure he thought I had a personal vendetta going. I pushed him back into his own spawn ring. Just looked it up, in the next game on AmmoMule he went 3/12 due to my 'work'. I really don't blame him for hating me...
  12. Sefam

    Sefam New Member

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    Can you get out of the forums, you troll? We don't need Steam Forums level posters here.

    Here is what you come off to me:

    Player 1: WTF SNIPER OP QQ

    Player 2: I think the sniper is OP *decent argument here*

    Typical SPUF user: "WTF BOTH OF U STOP QQING CRAY SUM MOAR FREE UPDAETS"

    Please, don't do that.
  13. adx

    adx New Member

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  14. Arkanfel

    Arkanfel New Member

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    This (squared!). I sometimes half-jokingly grouse that it should be a convention of game design that snipers not be included in any FPS with persistent stats. I would much rather see sniper support fill a more strategic role (like it does in real life) in a multiplayer FPS, like as a special ability rather than an applied class. In most cases (especially in this game with its relatively smaller maps), nothing short of a D-Day style mass invasion would have snipers anywhere near the mapped field of combat anyway.
  15. scathis

    scathis Arbiter of Awesome Uber Alumni

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    I do!

    There is one overpowered class. And it's intentional.

    The Mascot. You can't even grapple that dude and he's god like a gazillion hitpoints!

    QFT.

    If there was an overwhelmingly over powered class or move, everyone would agree on it and there would be no debates.

    I'm not saying the game is perfectly balanced, but if the game were completely unbalanced there'd be no debates.
  16. Caliostro

    Caliostro New Member

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    If we were talking about realistic settings, maybe. But if we were talking about realism we surely would not be talking about jetpacks, hand carried minigun, infinite ammo, freeze traps, regenerative health, invisibility cloaks, giant robots... etc. So judging anything in this game by realistic settings is ridiculous at best.

    @Scathis: That guy's a jerk. He stands around tauting us with his god mode hack. Him and his friend Juicebot. Bloody hackers!

    @adx:
    You sunk my battleship.

    @Sefam: You're in the right place! I refer you to the link in the OP.
    Last edited: February 11, 2011
  17. WylieTimes

    WylieTimes New Member

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    This assumes all players have played high level opponents (who are using the class to close to its highest potential), are around the same skill level, and all have no personal agenda when it comes to balance.
    I'm sure you've heard the whole "Rock is OP, love Scissors" saying.
    You're also assuming that the players understand what balance is, and the core ideas behind it.

    *shrug*
  18. Arkanfel

    Arkanfel New Member

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    I wasn't talking about this game specifically so much as I was referring to FPS sniping in general. Some games have large enough maps to present a reasonable facsimile, but most (including this one) don't. But if I expected or wanted MNC to conform to standards of realism, I'd not have played it for 75 hours! ;)

    My point is that snipers are included in FPS titles because it's expected by the players and is a convention of gameplay/design nearly as old as the shooter itself. Its inclusion in MNC or any other shooter is predicated more on those expectations and conventions than realism, and will be in any game. I'm simply pining for a world where that wasn't true and I could have this awesome and insane and fun 3rd person shooter without snipers bitching up my face!
  19. OfficerFuttBuck

    OfficerFuttBuck Active Member

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    I remember somebody saying that every class is like a superhero, and they all feel overpowered unless you're playing it.
  20. Caliostro

    Caliostro New Member

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    Most games are only "realistic" in the sense that Hollywood action movies are realistic - They look gray and brown. And that's it. You want an actual simulator (that's still far from realistic, but far more than most games)? Try America's Army. You'll soon realize that it's a terribly boring game.

    But yes, most games have a sniper. Thank god for that. Most good games also have plenty of ways to counter them, so everyone is happy.

    Most bad games, however, have snipers that are either stupid overpowered, or completely useless. Or they're modern warfare 2 and are just **** at everything.

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