Low performances in offline mod

Discussion in 'Support!' started by Suhiyn, October 10, 2014.

  1. Suhiyn

    Suhiyn New Member

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    Intel Core 2 Duo CPU E8400 @3.00 Ggz
    Ram: 6 Go
    Windows 8.0 64 bits
    Ati Radeon 5870

    Hello,

    I know I am under the required specs but I was truly disappointed when I tested the offline mod.
    The game lags terribly and really more than in online mod.

    The online mod was not great but at least it was possible to get some decent games in single planet systems.

    Is there something I can do ? ( beside getting better hardware)

    Can I expect better optimization in the near future for the offline mod ?

    Thank you.
  2. DeathByDenim

    DeathByDenim Post Master General

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    But you are not only just under the required spec, you are well below. You need a quad core, you only have two. You need 8 GiB of RAM, you only have 6 GiB. You may be able to get away with small systems, such as a single radius 500 moon or so though, but that's about it. That being said, I'm sure they are not done optimizing yet, but I wouldn't hold your breath to be honest. Simulating multiple planets with loads of units is hard work for any computer.

    By the way, it's not a mod. The offline server was released by Uber itself.

    EDIT: Oh, sorry, you probably meant "mode" instead of "mod".
    Last edited: October 10, 2014
    cwarner7264 and Quitch like this.
  3. zgrssd

    zgrssd Active Member

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    I just ran a test scneario:
    2 Palyer system.
    2 normal AI
    me as spectator.
    The server worked with below 300 MiB RAM and CPU load having difficulty even reaching 1-2%. I guess not running it in headless mode would let the Window take more resources then the actuall game itself.

    I need to check what happens in bigger systems with more AI (Battlefield, 10 absurd).

    Edit: 10 Absurd AI in Battlefield has the server starting at 1.8 GiB RAM and CPU load under 5%. This RAM is in addition to the one the client needs for the planet display.
    It is by design a client-server architecture. Having the server run on the same computer does cut down on any Network/internet issues. But it does put a ton of extra strain on the computer.
    Last edited: October 10, 2014
  4. cola_colin

    cola_colin Moderator Alumni

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    A core2duo is hopelessly below minimum spec for big games. The client alone caps it out.
  5. Suhiyn

    Suhiyn New Member

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    Well I am surprised that the game offline is way behind in frame rate than the game online.
    This is not what I was expecting.

    Anyway, with my specs I can play most big games...
    I agree my specs are not conventionnal but it is not that bad. Only 2 cores but faster than most configs, etc.
  6. cola_colin

    cola_colin Moderator Alumni

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    If you play online half the load is put on the online server.
    If you play offline your computer suddenly needs to deal with everything itself. The client alone is already too much for your computer.
    cwarner7264 likes this.
  7. Suhiyn

    Suhiyn New Member

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    Ok, I understand your insight^^

    I have read some people had better performances offline and it is the opposite for me, disappointing ;-)
  8. cola_colin

    cola_colin Moderator Alumni

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    Those people have powerful 4-6 core CPUs that are not used up by the client.
    cwarner7264 likes this.
  9. brandonpotter

    brandonpotter Well-Known Member

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    Ya man, I hate to say it, but your Laptop isnt built for big games like PA >-<

    And also... Why do you just have Windows 8.0? The Windows 8.1 is a free upgrade that improves everything.
  10. Suhiyn

    Suhiyn New Member

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    I disagree with your 2 points:D

    I don't upgrade because there are windows 8 versions that can't upgrade like mine.
    My Laptop is enough to play "big games" but not for PA.
  11. FSN1977

    FSN1977 Active Member

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    your cpu was released in 2008 what did you expect ;) even then it wasent top of the line.
  12. Suhiyn

    Suhiyn New Member

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    I expected that like in almost all big games nowadays, the CPU is not important, the GPU is.
  13. FSN1977

    FSN1977 Active Member

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    This game is very Cpu hungry ;) and all modern games likes more cores than two.
  14. Suhiyn

    Suhiyn New Member

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    I understand it :cool:
    I would like advices to know where to buy -assemble a computer with good quality-price in France.
    I have checked RDC, LDLC or Cdiscount but I am not convinced by what I have seen.
    May be should I ask this somewhere else? tell me guys plz, ty ;)

    Herrr, I have just seen there was a "mega-thread". I guess I am not the first asking for help about that.
    Last edited: October 10, 2014
  15. stuart98

    stuart98 Post Master General

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    The cheapest way to get a good computer is to order the parts and build it yourself.
  16. Spriggan43

    Spriggan43 Active Member

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    Yes, join the mater race. Build your own PC, and join the fight. Also as more patches are released the performance may change, e.g. a more smarter and optimized code.
  17. cwarner7264

    cwarner7264 Moderator Alumni

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    Yep, there's some sound advice on what hardware to buy but for purchasing advice in France particularly I'd probably direct you to the ever-knowledgeable @tatsujb :)
  18. Fr33Lancer

    Fr33Lancer Well-Known Member

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    I would advise Topachat (having bought there all but one piece of my 3 months old PC)
    Their configomatic is "hardware-noob" friendly.
  19. tatsujb

    tatsujb Post Master General

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    huh, thanks!
    Code:
    http://youtu.be/yyN7rPbHybk?t=7m26s
    x'D

    Uhm I always build my computer from pieces bought here and there.

    Amazon.fr have the most competitive prices considering they offer shipping.

    That's what I'd advise doing. If you want me to choose your parts tailored to your needs just PM me.
  20. Quitch

    Quitch Post Master General

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    Unless time is important to you, in which case this is the most expensive way to do it.

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