http://www.myinstants.com/instant/savage-fap/ EDIT: How do I download it.... There is no button and right-click, save file as only gives me a HTM link file. EDIT2: you apparently have to go one folder back and download everything in there :/ EDIT3: Or you use PAMM :faceplam:
I've updated this mod to work with the Galactic War build and added a placeholder commander icon system. You can now change the commander icon in settings. All commonly owned commanders are listed. I also changed the attack/low life warning system and removed the hiding options setting. Now it will flash a warning when you get below half health. Please post any other suggestions you have. I also updated the coming soon note in the first post with information about the possibly upcoming features.
Found an issue when enabling this mod. Got this kind of display in the spectator bar when game is ended : Looking in the debugger at : I got the following style : There is a duplicate ".color_negative" coming from live_game_econ.css If I disable the dupe one, it looks OK. Checking ui_mod_list.js, I found the following occurrence : HTML: "live_game_econ": [ "coui://ui/mods/rBlueprintInfoFramework/rBlueprintInfoFramework_scene.js" Above mod is used by several others I have installed (Hotbuild/Unit DB), and after a few attempts, Commander HUD one seems to be the one inducing the bug : All mod enabled with this one ==> Bug All mod enabled without this one ==> No bug No mod except this one (and it dependencies) ==> Bug Any thoughts ? EDIT : Stable v 66943
Hm, thanks for reporting that! I'll take a look at it and see what I can fix. While I'm at it I'll try to update the UI styles to match the new PA look.
ok, so it looks like both of those issues were leftover things from the previous versions of this mod that I didn't realize I could clean out. Thanks for catching them. The new version is on PAMM.
Sorry, I haven't gotten around to updating this yet. I'm going to be quite busy over these next two weeks so if I can't get this updated by tomorrow you'll either have to wait or have someone else update it. Hopefully I can get it done soon...
It looks like there's an issue with both the settings and floating frame frameworks that I used in this and that's going to take awhile to hotfix and even longer to get the features they provided working again. I'm sorry.
This mod doesn't work for me is there still a problem with Floating Framework? Mods that don't work for me: Commander HUD Anchor Buttons Eco Manager PA Mentor Sketch Tools For Casters (These all use Floating Framework)
Now that floating framework is working again I got this fixed. This update also includes UI improvements:
No, it should work since I just got done fixing up floating framework for it. Could you check the debugger log of the FloatZone scene and post a screenshot?
Sounds like something isn't initialised in the mod before it's used, so it only works the second time someone uses it.