[REQ] help with editing commander.

Discussion in 'Mod Discussions' started by TopAce6, September 27, 2014.

  1. TopAce6

    TopAce6 New Member

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    I'm working (failing) on making a "1 man army" Commander (cross between artillery and bacon) that can build any building but no units other then Orbital (obviously dont need unit factories). I want him to have the build power of 10 T2 Fabbers with a 50-75% cost reduction on all structures, all while having the personal buffs of the current bacon.
    I believe to make this interesting that he should be unable to get any data slots at all.

    I don't know JavaScript, and while i can copy and paste quite well, I've repeatedly failed so far. its been 2 days, so i definitely need outside help.

    If someone can just get the card formatted properly, as in what he can and cant build and his buffs, i can play with the numbers (personal buffs , including build power, metal energy generation and storage, cost reduction) to get a interesting balance.
  2. Fr33Lancer

    Fr33Lancer Well-Known Member

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    Did you look at this mod's file to see how it works ?
  3. TopAce6

    TopAce6 New Member

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    For the record im not a programmer, but i do understand some very basic things.

    As for the mod, Yea i actually did install it just to take a look and see if i could emulate it. I did manage to make the artillery commander be able to build a few more buildings, but i still don't understand how i did it or why i have to put the line in more then 1 place. some things worked and others didn't.

    I cant figure out how to do anything else to him like also ahve buffs, its honestly out of my league.
    ive been at it for 48 hours... so many trial and errors. I know this is a simple thing for anyone who knows JS, but for me its a nightmare.
  4. thetrophysystem

    thetrophysystem Post Master General

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    Is it for GW? If so, it is usually more tricky than straight up unit files for a server mod.
  5. TopAce6

    TopAce6 New Member

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    Yes its for Galactic war.

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