No Sound (Arch Linux x64)

Discussion in 'Mac and Linux' started by LordNature, July 30, 2016.

  1. LordNature

    LordNature New Member

    Messages:
    6
    Likes Received:
    2
    So I'm back again and I'm running Arch Linux x64 (Reinstalled with the "true" arch distro). This has been a persisting issue since I fixed my crashes. I currently have no sound in the game due to the FMOD wrapper not initalizing the audio for whatever reasons. Like the previous thread I had to fix the game from crashing or looking black/white in game by installing a libudev.so.0 (symlink) and using launch option --software-ui. Now whenever I boot into the game I have no audio. I use both pulseaudio and alsa and have the appropriate libraries for both 64bit and 32bit.

    Log: pastebin.com/YKs7tekT
  2. LordNature

    LordNature New Member

    Messages:
    6
    Likes Received:
    2
    If any further information is needed such as installed packages, let me know.

    PS: I've tried a variety of solutions.
    Last edited: July 30, 2016
  3. DeathByDenim

    DeathByDenim Post Master General

    Messages:
    4,327
    Likes Received:
    2,125
  4. LordNature

    LordNature New Member

    Messages:
    6
    Likes Received:
    2
    I found the solution all my problems related to Planetary Annihilation by using the native runtimes, and this may help others as well.
    For arch-users, download the AUR package called steam-libs and proceed to start steam through console (or set up a graphical environment export) with STEAM_RUNTIME=0

    ``For starting without terminal
    e.g.: rofi, desktop icon
    You must create an ~/.xprofile and ~/.xinitrc script. Tutorials on making these can be found on the arch wiki.

    Inside ~/.xprofile put export STEAM_RUNTIME=0

    PS: Death thank you for the solution. This most likely would have fixed my problem as well.
    Last edited: August 3, 2016
    DeathByDenim likes this.

Share This Page