I pulled this piece of CSG from the atlantis map by antiglow further down in the forum. Its pasted below, which spawns a floating, pathable metal bar.I find this entertaining and useful enough, but there must be more of these hidden CSG elements one can plug via notepad into a planet's code. Does anyone know how one can go about finding these? { "weight": [ 1, 1, 1, 1 ], "spec": "/pa/terrain/metal/brushes/metal_stripe_01.json", "proj": "BP_Bend", "transform": [ 0.6543580293655396, -0.9626535177230835, -0.4556460976600647, -266.74151611328125, -1.0625357627868652, -0.5533915758132935, -0.35675644874572754, -208.85015869140625, 0.07302576303482056, 0.5740694403648376, -1.1079761981964111, -648.6246337890625 ], "op": "BO_Add", "rotation": -0.7799995541572571, "scale": [ 1.249999761581421, 1.249999761581421, 1.249999761581421 ], "height": 731.7671508789062, "position": [ -199.30584716796875, -156.0501708984375, -484.64404296875 ], "weightHard": false, "weightScale": [ 1, 1, 1 ], "mirrored": false, "twinId": 0, "flooded": false, "pathable": true, "mergeable": true, "no_features": false },
use direct edit and paste this into a allready placed csg's "address field" /pa/terrain/metal/brushes/metal_stripe_01.json keeping anything before pa then write ect..