Better UI and orbital transports!

Discussion in 'Planetary Annihilation General Discussion' started by igncom1, August 29, 2014.

  1. s03g

    s03g Member

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    Dunno if you'd of preferred my "fun mod" as it's called so I took out the files that are required to make the aircraft teleportable. The mod was made from the 70289 patch. I have noticed a few aircraft appear to have difficulty in using it when there's a group of them in the PTE.

    Attached Files:

  2. popededi

    popededi Well-Known Member

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    Please don't mention that game. Every time I hear the name Imhave the unstopppable urge to play it. I have things to do!
    corteks and doud like this.
  3. Going4Quests

    Going4Quests Active Member

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    Is there somewhere yet a list with changes of the latest PTE build?
  4. doud

    doud Well-Known Member

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    Well the good thing for you is that ground control 3 is not on its way. Massive Entertainement is currently working on "The division" which is not, unfortunately, a RTS.
  5. popededi

    popededi Well-Known Member

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    Yeah tell me about it.... And let's not forget GC2 had an arse of an ending that just begs for some sort of story continuation.

    Edit: I checked it out on youtube and dat voice acting... I didn't remember it to be THIS cheesy and bad....
  6. doud

    doud Well-Known Member

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    Original Ground Control is still one of the most exciting RTS to me. Probably the only one to re-use zone control introduced by Z from Bitmap brothers, then used by Relic in Dawn of war. I especially remember it was one of the very last games including a version with pure cpu rendering engine. I still play Ground control a few times, with gpu rendering version, and it's still so beautifull .... hopefuly Massive will go back to RTS ... but it's definitly up to Ubisoft ....

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