Please Update To New PTE Build

Discussion in 'Planetary Annihilation General Discussion' started by BradNicholson, August 28, 2014.

  1. BradNicholson

    BradNicholson Uber Employee Uber Alumni

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    We found a showstopping bug and have fixed it. If you guys would please exit out of PTE and log in again, you'll get a new build with the fix.

    Thanks!
    ArchieBuld, drz1, Remy561 and 5 others like this.
  2. Alpha2546

    Alpha2546 Post Master General

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    What was it? It crashed the game or?

    You did quickly fixed it then!
  3. killerkiwijuice

    killerkiwijuice Post Master General

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    yeah i found no bug, UNLESS........

    the UI crash from posidian's stream?
  4. radongog

    radongog Well-Known Member

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    Currently updating. Great work in general BTW!
    Loving the new additions as well as the tweaked performance, the better building animation, the UI-Optimizations (less buggy. maybe got something to do with performance...)---> it´s simply very nice!
  5. tatsujb

    tatsujb Post Master General

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    thanks brad.

    was it this one? http://pa.lennardf1989.com/Tracker/index.php?do=details&action=details.addvote&task_id=4000


    anyways I found a few more:
    this little bugger :
    dgdfg.jpg
    stayed this way for the entire duration of his existence.
    this red range zone dot you see was made by the AI, I believe, but visible to me, and permanent throughout the entire match :
    dgdfg3.jpg
    lastly I get red "denied" frames when trying to place down mexes that have already been queued up and holding shift.
    during an earlier game EDIT: and a more recent game, I couldn't place them down at all if they had previously been planned for :
    dgdfg2.jpg
    EDIT: also queuing up a catalyst doesn't work from a certain distance.
    Last edited: August 29, 2014
  6. Raevn

    Raevn Moderator Alumni

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    My guess would be the bug where orbital units can't move on gas giants. Haven't checked yet though.
  7. tatsujb

    tatsujb Post Master General

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    Okay UM wowI just fired the death ray. And it made me hard. like REALLY.

    side note, permanent blue ring after selecting (only happened to one of them) :
    dfg.jpg
    also would be cool if all catalys opened only at firering time
    Last edited: August 29, 2014
  8. tehtrekd

    tehtrekd Post Master General

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    100% agreed.
  9. thetrophysystem

    thetrophysystem Post Master General

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    Also with halleys.
    Remy561, ace63, Antiglow and 2 others like this.
  10. devoh

    devoh Well-Known Member

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    I seem to be connecting to a FabServer.. and my sim slows down to a crawl. Are we all on a couple servers instead of the normal number of servers? I can still move the camera all over the place, and I can see things like rockets moving very very slowly.. like pixel by pixel.

    AI skirmish is a BLAST.. really impressed, the slow servers is a blow to the fun.. but I think we are only on a subset of the normal servers.. but that is just a feeling I have.
  11. tatsujb

    tatsujb Post Master General

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    we are all experiencing lag as servers are overfull
  12. kjotak109

    kjotak109 Well-Known Member

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    I also connected to a FabServer in my last game, and experienced heavy server lag. Otherwise, the skirmishes are a blast, like you said.

    Let's just hope that Uber is working to fix these problems as I speak.
  13. bgolus

    bgolus Uber Alumni

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    Planned, didn't make it in. Yet.
    Remy561, ace63, stirrix and 2 others like this.
  14. tehtrekd

    tehtrekd Post Master General

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    ExcellentMeme.jpg
    Remy561, tatsujb and websterx01 like this.
  15. websterx01

    websterx01 Post Master General

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    Make it make it in! (Is that even English?)

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