Some necessary, but unimplemented features

Discussion in 'Planetary Annihilation General Discussion' started by martenbe, August 27, 2014.

  1. tatsujb

    tatsujb Post Master General

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    As far as I know this does not exist in Spring either.

    My idea would be revolutionary! just like team armies is!
  2. schuesseled192

    schuesseled192 Active Member

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    Removing stuff from a build queue without having to start from scratch SHOULD be in this game. Also I have trouble seeing build queues for units once i've clicked off of them, is there a way to do this? I don't recall clicking back on them to work. But then again ive only played three games.
    kayonsmit101 likes this.
  3. igncom1

    igncom1 Post Master General

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    Team armies is revolutionary?

    Age of empires 2 had it.
  4. CounterFact

    CounterFact Active Member

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    Maybe they could make it like the avatar unit in command and conquer. The commander could grab the t2 fabrication tool off the t2 fabber and mount it on his arm, destroying the t2 fabber in the process. (maybe even other weapons?)
  5. tatsujb

    tatsujb Post Master General

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    like where you're several players to control the same commander. Are you sure?
  6. nateious

    nateious Active Member

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    Starcraft had it, well minus the commanders part, but there was a team game mode that allowed multiple people to control the same units.
  7. igncom1

    igncom1 Post Master General

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    Yeah, shared armies are a long running thing.
  8. thetrophysystem

    thetrophysystem Post Master General

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    Good thing though. If only you could control how many commanders your team start with.

    You could put 8 guys with 1 commander, against 1 better guy with 1 commander.
    tatsujb, EdWood and igncom1 like this.
  9. tatsujb

    tatsujb Post Master General

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    huh, tmyk. I recently found out you could do it in supcom also using cheats. soon a mod's gonna be released.
  10. Remy561

    Remy561 Post Master General

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    For the unusable commander, I always let him patrol around my base. This makes him automatically help building when others are building. It also is more safe because his position changes constantly, so scouting for a snipe is a bit harder.
  11. burntcustard

    burntcustard Post Master General

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    Well then, I'm going to use this thread to point out something that should be in the game, that isn't, as Brad locked the other ;P

    Kickstarter newsletter #73:
    Hint hint everyone shouldn't have to download my mod.

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