what happened to subcommanders in GW?

Discussion in 'Planetary Annihilation General Discussion' started by devoh, August 26, 2014.

  1. devoh

    devoh Well-Known Member

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    I've played two GW's lately and have found 0 subcommanders.. The 8 vs 1 red deathmatch is impossible without subcommanders IMHO.
  2. brianpurkiss

    brianpurkiss Post Master General

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    GW needs polish. GW drops are 100% random. So sometimes you'll play without any sub commanders, sometimes you'll get 8.
  3. squishypon3

    squishypon3 Post Master General

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    I think they might have reduced it's drop rate actually.
  4. ace63

    ace63 Post Master General

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    I also noticed a heavily reduced Subcommander drop rate.
    In fact I haven't been getting any in my last 3 GWs.
  5. tehtrekd

    tehtrekd Post Master General

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    I haven't seen any either, actually.
    I still think it would've been better to limit the amount of subcomms to three or four instead of making them ridiculously rare.
    Geers likes this.
  6. thetrophysystem

    thetrophysystem Post Master General

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    8v1 battle vs red? That should just never happen. How many moves are you making before you get there?

    Besides, tank stomp tech (boosts to armor, damage, speed, all stacked) still beats 8 enemies. You establish an army early, can easily kill 3-4 of them. Then you teleport to other planets and keep a deathblob synergizing on them. Then you surge planet by planet pushing units to sweep across enemy bases.

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