Pause not working 100% and range of new structures painted on wrong planet

Discussion in 'Support!' started by lindved, August 18, 2014.

  1. lindved

    lindved New Member

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    All these are from GW is it makes a difference :)

    I have noticed that when pausing the game for a while (reallife calling and I had to go for 30 min-2 hours). When comming back, game will have slowed down a lot. Have also tried that the pause pop up had disappeared. Only after refreshing UI, did it come back up and I could continue the game. I have tried that those games would simply end up crashing shortly after.
    While paused, I still get audio warnings that I an short on metal and the like - so the game seems to still be running on some threads, even though it is paused.

    When building new towers and the like on a planet where I did not start. I have a problem with the range not showing up. I have noticed when I have my primary planet in the PiP window, the range circles will show up on that planet while building on another planet. However, if I drag to place multiple towers or anchors, the range will show up on the correct planet.

    Generally, whew, the AI have gotten better - that is fun. But in single planet systems - that buggar is almost impossible to beat for me (on normal level). Might be me playing badly, but it does seems really really tough.
  2. wondible

    wondible Post Master General

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    PA#3809 - Structure (tower/radar) range indicator circle only appears on first planet they are used on.

    Thanks for providing a second report.

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