Bunch more fixes. Known issue where there appears to be a periodic hitch. At least on my home computer. May be random internet issue, but more likely something in the sim. We'll be investigating more tomorrow, but there's a bunch of changes in here, so worth providing access sooner.
[Unit] Air added to Base Bot Weapon target priorities [Unit] Bluehawk guard radius increased (120 -> 180) [Unit] Bluehawk guard layer changed to Anysurface (was Air) [Unit] Bluehawk muzzle bone changed [Unit] Bluehawk firing arcs changed; can now fire without facing target. [Unit] Selection sound added to Fabrication bot [Unit] Umbrella's weapon range increase (260 -> 280) [Features] Base metal value of features increase (15 -> 25) [Art] Planet images slightly resized [UI] Build information now shown in the bottom right on the start screen, removed in most scenes [UI] System editor now shows "!" instead of "experimental" for planet radius > 1300 and water height > 60. [UI] Credits dialog contents centered. [UI] Icon added to planet list for planets with available starting locations. [UI] Command confirmations added [Systems] Players attribute added to included systems [GW] Default game name changed to "My Conquest" [GW] Scoreboard added to Game Over Screen [GW] Game over title changed from PA GAME OVER to GW GAME OVER [API] api.camera.setZoom changed: api.camera.setZoom(zoom, smooth) [Audio] Audio alert added for Asteroid incoming event [Audio] Audio alert removed for economy metal full and economy power full events. Unfortunately this doesn't create an alert to the user, just a link to their profile - you can do a fake quote to cause one though.
The ai makes me feel like someone did a bad job of distracting Sorian enough from working on achieving world supremacy... But those continuing ui crashes drive me crazy Also, I think I had a server crash while spectating two ais (at least that doesn't trigger the selection rectangle ui crash...).
- Default feature metal 15 -> 25 - Base-bot had Air added to target priorities, putting air above Wall - Bluehawk guard layer change to surface, guard radius increased 120 -> 180, bone adjustment - Bluehawk can fire in any direction, "turret" doesn't move - Fab bot got a sound effect - Umbrella max range 260 -> 280 - Version info removed from most (all?) screens; - Code says version is shown on start screen, but I don't see it. - GW: default game name change from "New Game" to "My Conquest" - GW: fix for array-style ammo ids - Economy full sound calls changed to array - only happens two out three times? - "Asteroid Incoming" sound call uncommented - "Planets" will not be shown when the load system screen is show for game system selection - Planets panel open at start, icon for start planets. Modding: - model.buildVersion no longer available by default in most scenes - GW: game over scene basically emptied; does some bookeeping and then changes to main-game game-over - Game over screen has some nil checks and some general working-over that I haven't dived into - Several new calls (new api) holodeck.showCommandConfirmation - Number of players is a data field (not just a string) in the default systems - api.camera.setZoom has an additional parameter for "smooth"
Features are all the objects scattered throughout the planets. This probably affects tree reclaim, but I haven't checked all the inheritance chains
Only before signing in; after that the social bar covers it. (and I've got an auto-login mod... ;^) )
I finished a match of Galactic War, so my earlier issue was probably the ammo_id thing. Only thing I noticed was the game over screen had zeros and negatives.
Not yet; "asteroid" is just being used in a generic sense here (it uses the label "asteroid" in the sound cue/alert)
OOH, THAT GIVES ME A GREAT IDEA. You know how there are those super fancy metal planet craters? Maybe since they're made of metal, we can use fabricators to rebuild areas that were smashed!
PTE Bug and Feature report coming in: - I noted the use of the simplified sun shader in the system editor. In the actual game, the current sun shader (with white markings) is still used. - I started a match staring at the sun (just like in the last PTE) - Version info not visible in the main menu. It's supposed to be at the bottom right corner, but it is blocked. - Commander spawn animation doesn't time right (Commander appears a moment before the pod hits the ground)