Crash in GW.

Discussion in 'Support!' started by protactical, August 17, 2014.

  1. protactical

    protactical New Member

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    So my game is having this problem were it crashes after each round ended in GW. So to continue the GW I'll have to start the game up again and load the GW from the last save every damn time...

    Then there's a second crash there's been happing to the current fight am at in GW, every time I'll try to use a planet to destroy another planet the game crashes at the exact same moment, when you press confirm after choosing the planet you want to destroy. And it appears to even crash the game on the server hosting the game. The reason is that if am fast enough the start the game up again, it will ask me if I want to reconnect to my last game, then if I click yes the game freezes for a minute as it's trying to reconnect to my last game but then shows me the load screen for GW.

    Problem: PA.exe has stopped working.
  2. cdrkf

    cdrkf Post Master General

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    The crash on planet smash is a bug on the server so that's something uber will have to fix (think they already know about it so should be sorted soon).

    As for pa.exe crashes, that sounds like an issue your end... Any chance you can post a Dxdiag (assuming your on Windows)?
  3. protactical

    protactical New Member

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  4. cdrkf

    cdrkf Post Master General

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    If I'm reading that correctly you have 2 x GTX 680 cards (nice rig btw :)).... PA doesn't support SLI so make sure that is disabled in the Nvidia control panel first off. Your drivers look up to date so that isn't the issue...
  5. protactical

    protactical New Member

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    Well I could try to disable nvidia sli to see it that fixes the crash. It's Just weird the crash didn't happen before the last big patch was deployed... (Thanks for the comment about my rig :))
    cdrkf likes this.
  6. cdrkf

    cdrkf Post Master General

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    Well I know SLI can cause problems so it's worth a look. Aside from that I dont think there is much you can do, perhapse try deleting the local cache, also have you got any mods installed? Running the game with the --nomods switch would help make sure that isn't an issue (even if you aren't running mods now, left overs from old mods can often cause problems, nalthough i've you've never used mods this isn't an issue).

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