Changing systems after people join

Discussion in 'Planetary Annihilation General Discussion' started by e1211, August 16, 2014.

  1. ace902902

    ace902902 Active Member

    Messages:
    548
    Likes Received:
    212
    ba-dum, tish!
  2. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Punny! Wait, rewind that quote again?
    This, I still like the idea of having a playlist of maps so the same guys load one game after another like a marathon, maybe even a loop, just for a good ol' evening of straight gaming. I do like these ideas, just not the "cheese" as a good term to call it.
    tatsujb likes this.
  3. destravous

    destravous Member

    Messages:
    75
    Likes Received:
    56
    Here is a solution: lock all changes after a user joins, and make any new changes only possible through a majority vote.
  4. ef32

    ef32 Well-Known Member

    Messages:
    446
    Likes Received:
    454
    No, here's a good solution:
    Make your own lobby. With blackjack. And hookers.

    No technical changes needed.
  5. vrishnak92

    vrishnak92 Active Member

    Messages:
    365
    Likes Received:
    118
    Again, if you have to approve a load, that means if someone switches the map on you, it will unready you because you have to reapprove the loading of the system. That will tell you automatically that the host changed the map. Hell, a short term fix would be to unready every player if a setting or system was changed (doesn't it already do that?)

    Also, HOW THE HELL DOES AUTOCORRECT CHANGE "REAPPROVE" TO "REAP PRICE?!?!?" You ******* retarded autocorrect (iPhone)

Share This Page