TA Commander vs PA Commander

Discussion in 'Planetary Annihilation General Discussion' started by optimi, August 14, 2014.

  1. optimi

    optimi Well-Known Member

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    We have a system with one large Earth-type planet orbited by two Halley-able moons. A PA Commander drops in one one side and an ARM commander gates in on the other. Who wins?
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  2. igncom1

    igncom1 Post Master General

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    Arm commander uses superior technology.
  3. Clopse

    Clopse Post Master General

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    PA commander because 7 metal per second is op. Pa commander is already 7 mex ahead of the TA one at the start.
    igncom1, squishypon3 and optimi like this.
  4. cwarner7264

    cwarner7264 Moderator Alumni

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    TA commander walks into PA commander's base and D-guns everthing. PA commander's death-splosion doesn't phase him.
  5. Gorbles

    Gorbles Post Master General

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    Whoever wins, the planet loses.
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  6. squishypon3

    squishypon3 Post Master General

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    So far into the future, even better than moho mines.
  7. kvalheim

    kvalheim Post Master General

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    Where does Cobra Commander fit into all this?
  8. cwarner7264

    cwarner7264 Moderator Alumni

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    Hold on, this is silly. Can't someone just mod in a TA commander and we'll settle this properly?
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  9. Geers

    Geers Post Master General

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    PA commander has an extra dimension. So win.
  10. cdrkf

    cdrkf Post Master General

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    TA units cost less than PA, so just cause the PA commander has more metal, his stuff costs more.

    Direct fight between commanders- PA com has more health than TA, however TA com has *cloak* and *d-gun* so with sufficient power to use Ta commander would kick ***.

    Also personally I think a CORE commander would be better bet- Goliath tanks + krogoths + Hurricane bombers would shred anything the PA commander could muster :p
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  11. cdrkf

    cdrkf Post Master General

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    I would agree with this if it wasn't for one minor detail... TA commander can *capture*... so TA com captures a PA fabber- all of a sudden he has access to all the nice PA logistical tools (orbital, gates etc) + the more potent TA units.... PA commander is then screwed.
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  12. optimi

    optimi Well-Known Member

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    The way I see it, the main advantage PA has over TA is industrial capability. PA units seem to build quicker than TA units did. TA uses fancy technobabble weapons and armour, but they take damage from burning trees, so we could assume that they can be damaged by PA units. However, TA commanders can capture units, so they could probably assimilate a few fabbers and match the PA commander on that front.

    I would say that PA commanders are smarter, lore wise, considering that they are AIs rather than cloned humans (and in the first lore reveal, when the Commander seems to find "a few nanoseconds" a considerable amount of time.)

    Of course, the PA commander could rush off-planet and go for the smash, as long as it can hide from any captured TA orbital stuff.
  13. cdrkf

    cdrkf Post Master General

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    It would probably be easier to mod the PA commander into Spring for comparison- as PA doesn't support the TA commanders special abilities. Uber cannon should be easy enough to implement though.

    On a side note if it is a *water planet* the PA commander is *much much* stronger than the TA one thanks to his powerful torpedo weapon...
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  14. Geers

    Geers Post Master General

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    But any move in the Z axis and the PA commander will be beyond the comprehension of the TA commander.
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  15. cdrkf

    cdrkf Post Master General

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    TA had aircraft... and TA units were in full 3D so they do have a comprehension of Z axis :)

    Also the TA commanders have evolved onto the Spring engine which is fully 3D and they are happily causing havok in their new setting :)
  16. igncom1

    igncom1 Post Master General

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    TA units are 3D.
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  17. Clopse

    Clopse Post Master General

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    T1 Factories and units have pretty similar costs. Cause why would you need t2 units.
  18. rivii

    rivii Well-Known Member

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    Modders make this! Faction 1: PA, Facton 2: Core, Faction 3, Arm. Balance it and we can get stuff settled ! :D
  19. Taxman66

    Taxman66 Well-Known Member

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    ARM commander would build air factory, get transport, get closer to PA commander, drop...then

    ...
    D-GUN ITS ***!!!

    *DRRRRRRRRRRRR*
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  20. cdrkf

    cdrkf Post Master General

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    Ah true, I'd be interested to compare health values and dps for TA vs PA- my impression is TA units are *much much* tougher than PA though I don't have the numbers in front of me to confirm that.

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