Zooming with mouse wheel

Discussion in 'Support!' started by corwin1, July 26, 2014.

  1. corwin1

    corwin1 Member

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    No, that's not it. It's broken now in very obvious way. I didn't notice it having much of such acceleration before. But admittedly I didn't analyze the behavior either, because it just felt ok.

    Now if I move the wheel, say, 8 'notches', slowly one at a time, the camera moves distance Z.
    If I move it 8 notches fast, it moves distance k*Z, where k is random value < 1.

    So it's "deceleration" now, like ctpconumdrum says, but randomly depending on performance of... something.
  2. zaphodx

    zaphodx Post Master General

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    For me it works flawlessly, but you guys are definitely getting some problems. You need to lock down how to reproduce it so hopefully Uber can work out why it's doing it for you guys.
  3. zaphodx

    zaphodx Post Master General

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    Okay I take it all back. I had been recording which keeps my framerate pretty constant, however after firing a game up and starting at 120 fps without recording, my scroll speed is insane. Looks like it is related to framerate. Mentioned it to Brad in the games we just played so hopefully it can get looked at.
    FSN1977 likes this.
  4. jerle78

    jerle78 Member

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    I have this problem, too. If it's a framerate issue, then I'm screwed since I'm playing on a Dell XPS 18 all-in-one. Can't do anything on my hardware and I'm already running it with pretty low settings. It's not exactly a gaming rig.......
  5. mrchris2000

    mrchris2000 Member

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    Just adding another voice to the choir here.
    It was fine pre-patch (2 patches if you count the hotfix).
    Scroll wheel zoom gets slower then faster as a game progresses - getting faster as players are eliminated which I assume is network/fps related.
    Not an issue before on the same machine.
    FSN1977 likes this.
  6. cola_colin

    cola_colin Moderator Alumni

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    The new zoom level thing is plain unplayable to me. Does anyone know how to get the accelartation thing back? Without it it takes foorever to zoom. FOREVER xD
  7. FSN1977

    FSN1977 Active Member

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    you can adjust the camera zoom in the settings, but you may have to do that some times in a game.
  8. cola_colin

    cola_colin Moderator Alumni

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    the issue is that it isnt dynamic anymore. I cant control the zoom speed by doing a quicker movement or a slower movement. It's just a constant translation from mouse wheel move > a little zoom move. Before it was possible to zoom too celestial with one quick move. Now I need like 5 sec to do it.
    FSN1977 likes this.
  9. zaphodx

    zaphodx Post Master General

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    I think it would be nice to have two speeds, one in orbit of a planet and a faster one while in the system view.
    mayhemster likes this.
  10. mayhemster

    mayhemster Well-Known Member

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    That would be helpful! I was playing an FFA on Saturday where it was taking me up to 5 seconds to zoom out far enough to check if any units were getting sent across planets via orbital. My zoom at ground level wasn't too bad at the time.
  11. vorell255

    vorell255 Active Member

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    If you look at the patch notes thread, Sorian mentions he has a fix for this.
    cdrkf likes this.
  12. FSN1977

    FSN1977 Active Member

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    this is fixed in the newest PTE build :)
    cptconundrum and ArchieBuld like this.
  13. planktum

    planktum Post Master General

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    Nope it's still a problem. It's got better in the the latest PTE but it's still there.
  14. FSN1977

    FSN1977 Active Member

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    Well its not locked with the fps anymore, like the livebuild. And it dosent seem to bother me anymore.
  15. planktum

    planktum Post Master General

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    Yeah I agree, it doesn't seem to be tied to the FPS so much anymore, but its still not consistent. Sometimes the scrolling is fast and other times I have to scroll the wheel multiple times.
  16. planktum

    planktum Post Master General

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    Still broken!!!!
  17. planktum

    planktum Post Master General

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    Actually I've just turned up the zoom speed in the game settings and now it's not so noticeable.

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