[Suggestion] UI: Build Range

Discussion in 'Planetary Annihilation General Discussion' started by Taxman66, July 31, 2014.

  1. Taxman66

    Taxman66 Well-Known Member

    Messages:
    567
    Likes Received:
    343
    Can we get a build range radius similar to the current weapon range radius which we see as a red circle?

    It's especially annoying in the early game when you are trying to reduce the amount your commander walks so you try to build everything in a range that you cannot see :/

    In supreme commander this feature was easily the most useful thing ever and it NEEDS to be in PA before 1.0 release.
    Last edited: July 31, 2014
  2. paulusss

    paulusss Active Member

    Messages:
    271
    Likes Received:
    144
    Build range in supreme commander, never seen that in supreme commander, unless i played to to much and i never noticed ^^ The build range of the commanders in supreme commander is way bigger then in PA and i kind of dislike that about it.
  3. Taxman66

    Taxman66 Well-Known Member

    Messages:
    567
    Likes Received:
    343
    Whatever the range is, there still needs to be a visual feature so that we can see what the range is, rather than guessing.
  4. Culverin

    Culverin Post Master General

    Messages:
    1,069
    Likes Received:
    582
    Agreed.

    Any info like this, the player should have on hand. Optional toggle of course.
  5. mered4

    mered4 Post Master General

    Messages:
    4,083
    Likes Received:
    3,149
    OH MY GOD

    Culverin returns!
    Culverin and stuart98 like this.
  6. Neumeusis

    Neumeusis Active Member

    Messages:
    344
    Likes Received:
    97
    The UI Suggestion Master is back :)
  7. Taxman66

    Taxman66 Well-Known Member

    Messages:
    567
    Likes Received:
    343
    Err... me?
  8. websterx01

    websterx01 Post Master General

    Messages:
    1,682
    Likes Received:
    1,063
    How about we make it work the same as combat range, hold ctrl and it will pop up a nice circle.

    Edit: "NEEDS" is certainly a bit strong, don't you think?
  9. Taxman66

    Taxman66 Well-Known Member

    Messages:
    567
    Likes Received:
    343
    I'd find that I'd be pressing ctrl and shift+left click a lot though..
  10. LmalukoBR

    LmalukoBR Well-Known Member

    Messages:
    327
    Likes Received:
    278
    I like the idea. Shouldn't be hard to implement and i think it falls under the category of polish.
  11. zaphodx

    zaphodx Post Master General

    Messages:
    2,350
    Likes Received:
    2,409
    I guess this is needed but it's so much less important than in supcom, because in PA the commander always builds at max range whereas in supcom if you built outside of build range he would waste precious seconds walking all the way adjacent to the queued building.
    Imsvale likes this.
  12. sycspysycspy

    sycspysycspy Active Member

    Messages:
    268
    Likes Received:
    80
    Hey long time no see.
  13. Culverin

    Culverin Post Master General

    Messages:
    1,069
    Likes Received:
    582
    Oh yeah. Hi guys.
    Lots of life stuff, been in the way.

    Gotta catch up with what's been going on with the game.

Share This Page