Are there going to be T3 units added in an expansion pack later on?

Discussion in 'Balance Discussions' started by jpinard, July 27, 2014.

  1. vorell255

    vorell255 Active Member

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    Death star had a range. They moved it so they could shoot a planet. Since we can move planets with halley's already it should have a range in the game as well, and if you aren't close enough to what you want to blow up you need to move it in order to do so.
  2. mered4

    mered4 Post Master General

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    Just stating for the record :)
  3. stuart98

    stuart98 Post Master General

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  4. nanolathe

    nanolathe Post Master General

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    Ok, we're doing well so far...

    ...

    Bwaaa?
    How does that logically follow?

    You lament T1 becoming obsolete... yet crave a T3 to further obsolete T1 and T2?
    stuart98 likes this.
  5. jpinard

    jpinard Member

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    Hahaha! Yes. Though in reality I'd want them all to be balanced. Though the more I play the more I like the fact some (not all) T1's become obsolete. For a crappy player like myself it makes things easier.
  6. nanolathe

    nanolathe Post Master General

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    o_O

    ---
    So learning the timings for when things become more-or-less useless is easier than having everything good at something?
    stuart98 likes this.

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